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Re: pfnRunPlayerMove - why it may crash?
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jeefo
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Default Re: pfnRunPlayerMove - why it may crash? - 20-05-2006

Ok, please tell me one map with such entities...

Quote:
It crashes also in mp dll, but last bot function called before crash is pfnRunPlayerMove
pfnRPM is engine fnction, and maybe it last because it called 10 times in a frame for 10 bots?
  
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