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Re: pfnRunPlayerMove - why it may crash?
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KWo
Developer of PODBot mm
 
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Default Re: pfnRunPlayerMove - why it may crash? - 20-05-2006

Thanks fo the hint, but is there also some workaround for this what I was elaborating about crash with breakables they have v.impulse > 0? It crashes also in mp dll, but last bot function called before crash is pfnRunPlayerMove.
  
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