lmao @ TruB... there are so many ambiguous postings here these days... Whistler would agree.
@ CoCoNUT: Thx for the little insight. What I like most about the new gfx engine and the Source version of the well-known standard CS levels is that they look much more realistic. duust, for example, always looked kind of generic - what was it? A village? Some kind of base complex? You couldn't really tell...
Now, you can see all those houses with windows and antennas on the roofs, and the skyboxes look much more realistic, too. In that screenie yopu posted, office really looks like an office complex somewhere near a city. Somehow the maps and their backgrounds blend together a lot better than before.