Re: Time to make some decisions? -
11-06-2004
I think something like 'ragdoll' physics should be implemented, even when the target is alive. A high caliber hit to the shoulder or arm, if not leathal, will spin them round, very much like I imagine it would IRL.
If you think people won't play the game with realism like this, add a server side variable to disable it. perhaps a binary type variable, 1+2+4+8 etc for each realism feature.
*Is there a name for this type of variable?*
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