Re: Waypoints -
13-04-2004
Mard.... bloody hell i think your on to something check my post from steam forum
thanks again for the info Quicksilver
i just thourd that high fps had an impact on client machine or my CPU but i can hear it doesnt so i just removed the caps from sys_ticrate again to give maximum fps to players but i still cant seem to solve my cpu and lag problems
i made a different post thread in this forum i can also post it here
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hi guys......
i tried everything plugins, manual settings, high rates, low rates, sys_ticrate 0, 300, 500 combining everything
rates min/max 8000/8000 and God i have a headace right now
i also would like to thank Quicksilver for below post
//echo "*** Executing RATE.CFG ***"
alias "dslow" "sv_minrate 2500;sv_maxrate 2500;sv_minupdaterate 5;sv_maxupdaterate 5;echo dead slow"
alias "vslow" "sv_minrate 3500;sv_maxrate 3500;sv_minupdaterate 13;sv_maxupdaterate 13;echo very slow"
alias "slow" "sv_minrate 3500;sv_maxrate 5000;sv_minupdaterate 14;sv_maxupdaterate 14;echo slow"
alias "norm" "sv_minrate 3500;sv_maxrate 7500;sv_minupdaterate 15;sv_maxupdaterate 15;echo normal"
alias "fast" "sv_minrate 3500;sv_maxrate 9999;sv_minupdaterate 20;sv_maxupdaterate 20;echo fast"
alias "rates" " sv_minrate;sv_maxrate;sv_minupdaterate;sv_maxupdat
erate"
but it didnt work for me mate (i was hoping)
some people has a steady 800 ping and some 20... and suddenly it all rockets up, im having "nightmares" about lag now......
no matter what ive done i cant avoid lag or high cpu usage
and im at the edge of simply giving up on everything shutting down and saying goodnight....
well it seems easier to do that when i look back on all the problems i had because of this....
final try to make it work i need a step by step instruction from a person with knowledge on subject what fps do i need to run on a 20 player server whats the normal rates u would run on a 20 player server and what would work in my case calculated with my below details
by God i know people with lower cpu's and half the internetline
that i have, whos running 32 player with allmost no or very little problems
details:
Amd athlon XP 1700+
256 ddr ram
nvidia onboard grafix
100Mbit line (cable)
server and play on same pc, dedicated
cpu usage 0% when idle,
i set the taskmanager HLDS priority to high
placed the line hpk_max 1.0 in server cfg,
50mb of memory usage in HLDS
map change is 40-60 seconds
plugins 7 the usual no adds
created new DWORD IRQ8Priority value 1
5 players online "now" cpu usage between 40-60%
free 98mb memory when running both togheter hlds/hl.exe
but still 40-60% cpu usage
i sincerely hope that someone out there has found a solution to this.....
ratemanagement plugins doesnt work for me it just sets it too
max/min_rate 8000 and 8000 whats the deal with setting the rates min max equally?!
Regards Deagle
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and no, changing the settings ingame doesnt seem to have any effect whatsoever for clients or me, "in a different forum a suggestion was to run the default settings" (Mard) i also remember a time when i had no knowledge of "fps tweaking" was running with 60-80 fps and had very little or allmost non cpu usage
with 12-18 players but at that time the lag problem was in low fps i now know.... and now that i have the fps tweaked ive lost control over the cpu usage and cant seem to remember what it was then that gave me a low cpu percent %
maybe if i just set everything back and removed
sv_min/max updaterates and said sv_maxrate 8000
sv_minrate 4000 and fired up fps to sys_ticrate 0
yes this is getting desperate now.... im very close to the edge
do u think this could solve it?!
Regards Deagle
Last edited by [WT] Deagle [TR]; 13-04-2004 at 00:47..
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