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sfx1999 29-10-2004 03:42

Sweet
 
I don't know if you guys have seen this yet, but I wanted to show you a 64k demo.

http://www.pouet.net/prod.php?which=10545

It is called Zoom 3. It has per pixel lighting and shadow volumes.

You will need a video card that supports shaders. That would be a Geforce 3 and up, or an ATI Radeon 8500 and up.

It says you need an NT based Windows, but ME worked. It just didn't have the voice.

>BKA< T Wrecks 29-10-2004 12:35

Re: Sweet
 
Whoooaaaaaaa... words fail me. 8o And all in 64 kB!!! *drools*

biohazerd87 29-10-2004 13:15

Re: Sweet
 
how is that possible.... it doesn't make sense... OH EM EF GE now i am going to have to comptimplate this all day aaaaaaaaaaaaaahhhhhhhhhhhhhhhh

and what is 64 K

sfx1999 29-10-2004 18:01

Re: Sweet
 
By 64K, I mean 64 kilobytes.

This is possible because of GPU shaders. You can use them to actually generate textures on-the-fly. There is also probably a scheme that tesselates surfaces at runtime to keep the polygon count low.

It also uses a software synthesiser for music.

Pierre-Marie Baty 29-10-2004 18:34

Re: Sweet
 
check out the farbrausch ones too :)
http://www.farb-rausch.de

sfx1999 30-10-2004 00:00

Re: Sweet
 
Quote:

Originally Posted by Pierre-Marie Baty
check out the farbrausch ones too :)
http://www.farb-rausch.de

I did. I liked fr-025.


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