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Windows Vista and OpenGL...
For anyone who doesn't know, the new Windows Vista(formerly known as Longhorn) is not playing nice with OpenGL.
Check http://www.opengl.org/ ... Basicly it will come down to this: - If you want to use OpenGL + Aeroglass(= something which will make windows look pretty), OpenGL will be layered through DirectX. You only get OpenGL 1.4(no fancy new stuff) and it will be much slower. - If you want to use OpenGL like you do now, aeroglass will be disabled. Because of this, OpenGL looks less interesting on Windows and companies might want to switch to DirectX instead. This means that these apps only can run on Windows and not on other OS's like MacOS, linux etc. Fortunaly there are already lots of OpenGL apps/games and thus the above thing might not happen if lots of people/companies start to complain ;) |
Re: Windows Vista and OpenGL...
John Carmack is going to be pissed.
Not to mention this will open up quite a number of lawsuits. SGI sure as hell won't like this, along with some video card manufacturers. |
Re: Windows Vista and OpenGL...
Well it seems obvious M$ wants to increase their monopoly..
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Re: Windows Vista and OpenGL...
Damn microsoft, but since ATI makes such crappy linux drivers I'm stuck with windows.
I'm also hoping Apple allows MacOS X to be installed on non Apple x86 machines, I'd switch in a second. |
Re: Windows Vista and OpenGL...
Hasn't anybody noticed before that the default video card drivers that come bundled with Windows XP for the half-billion cards that exist on the market work all superbly with DirectX but none of them with OpenGL ?
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Re: Windows Vista and OpenGL...
wow.. I never noticed since I always use the manufacturer's drivers..
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Re: Windows Vista and OpenGL...
...and so is Windows 2000 and ME.
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Re: Windows Vista and OpenGL...
well, first, openGL 2.0 isnt out yet afaik, so now we are all using a lower version using extensions to bridge the gap between opengl specs and current hardware, that's normal. so that 1.4 point isnt really a point.
2. this windows vista is a beta ! 3. professional software often uses openGL instead of directX, I guess M$ won't mess it up with them |
Re: Windows Vista and OpenGL...
Who needs longhorn anyway?
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Re: Windows Vista and OpenGL...
XP eats ram and cpu too... win2k rules! :P
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well GNU/Linux and free versions of BSDs rulez any Windows :)
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Re: Windows Vista and OpenGL...
Personally i've heard nothing good about this OS at all. I mean it just sounds nasty in almost ever possible way. I mean this OpenGL stuff is only one reason why.
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Re: Windows Vista and OpenGL...
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I hate everything MS is doing but the fact I get 19fps in HL under linux with good hardware keeps me in windows ( 200+ fps ). But I will never buy another microsoft product, around here a copy of XP pro costs as much as a motherboard and cpu ( around $250 - $300 ) which is WAY too much for such a crappy product. Hopefully one day linux will be a good gaming platform, but not that I can see for the next few years atleast. |
Re: Windows Vista and OpenGL...
Last time I checked...hl wasn't even ported to linux. Which means you're running it under wine. Video card drivers have a way to go, for the most part, in linux, but ut2004 runs superb on my comp (under linux), as good as under windows. I'll give doom3 a go one day, if I can find a local mirror of the linux demo.
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Re: Windows Vista and OpenGL...
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The Gnu Song A year ago last thursday, I was strolling in the zoo When I met a man who thought he knew the lot He was laying down the law about the habbits of baboons And the number of quills a porcupine has got So I asked him "What's that creature's name?" and he answered "That's a helk!" And I'd have gone on thinking that was true If the animal in question hadn't put that chap to shame, And remarked—"I ain't a helk—I'm a gnu! I'm a gnu—I'm a gnu The g-nicest work of g-nature in the zoo I'm a gnu—how do you do? You really oughtta g-know w-who's w-who I'm a gnu—spelt G - N - U I'm not a camel or a kangaroo So let me introduce, I'm neither man nor moose Oh, g-no, g-no, g-no, I'm a gnu!" I had taken furnished lodgings down at Rustington-on-sea Whence I travelled on to Aston-under-lyne On the second night I stayed there I was wakened from a dream Which I'll tell you all about some other time Among the hunting trophies on the wall above my bed Stuffed and mounted was a face I thought I knew A bison? An oakpi? Could it be a hearty beast? Then I seem to hear a voice—"I'm a gnu! I'm a gnu—a-g-nother gnu I wish I could g-nash my teeth at you I'm a gnu—how do you do? You really oughtta g-know w-who's w-who I'm a gnu—spelt G - N - U Call me bison or okapi and I'll sue Nor am I in the least like that dreadful hearty beast Oh, g-no, g-no, g-no, I'm a gnu! G-no, g-no, g-no, I'm a gnu! G-no, g-no, g-no, I'm a gnu!" |
Re: Windows Vista and OpenGL...
YEah all it needs is some heavy metal balad tunes under it. =)
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lol that's one nice song Leagle, now all we miss is the tune that goes with it :D
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I don't have any recording equiptment, sorry.
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Too bad, that would have landed immediately in the filebase, pinned at the top row *g* :D
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Re: Windows Vista and OpenGL...
bah, integrated GFX cards such as the Intel i810e (on my former motherboard) also use the system memory, and they must send data back and forth onto the main bus for that... and it never prevented me to watch any video or to experience any form of stutter in them...
And nowadays PCs are so fast it is completely possible (and IMO that's how most things will be done) to decode, render and deinterlace video directly into the video memory, kind of what VESA used to work on our old 386s... who needs proprietary hardware cyphers ? Nowadays our DivX are almost of DVD quality ; getting a pixel-wise accuracy on video is pointless IMO. |
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