.:: Bots United ::.

.:: Bots United ::. (http://forums.bots-united.com/index.php)
-   Offtopic (http://forums.bots-united.com/forumdisplay.php?f=23)
-   -   a very simple mod for CS (http://forums.bots-united.com/showthread.php?t=2981)

SoUlFaThEr 13-11-2004 18:44

a very simple mod for CS
 
i need a coder to do somethings to the 1.6 engine.

its a project surrounding kreedz maps.

its like the next step in getting it more famous.

i gonna run the boat with Kreedz himself.

Zacker...youknow something about this....can you help me out?? or someone else. its really not that much work. just a few things have to change.

pm me for replies of interest

sfx1999 13-11-2004 20:06

Re: a very simple mod for CS
 
Care to elaborate on what it does? I've seen some plugins for checkpoints, individual timers, etc.

SoUlFaThEr 13-11-2004 23:27

Re: a very simple mod for CS
 
heres a few ideas:

yes....i would like to have individual timers instead of ones you can see and that have to be mapped(a button should still trigger it with a special name like game_timerstart; game_timerend)(like some events in CS 1.6 can be set off when a player joins, spawns, leaves or dies by useing the respective NAME game_playerjoin game_playerdie etc.)

server side checkpoints and checkpoints available for a LAN game...admin can allow or disallow them.......with some cvars
checkpoint functions:
/CP = set checkpoint
/GC = go to check
/unstuck = obvious right?

it has to have the same exact movement scheme as 1.6 so as not to ruin ALL those maps that were made for it......which will have to slowly be ported to CS:S(only the really good ones tho). of course there will be specific types of scenarios as well, with some of them not affecting any coding tho:
STANDARD kz "storyline" maps,
kz normal maps as they were with no specials,
2 player "button-help" challenges,

and cup-race tournament maps:
for 8 players at a time only....these will need special coding:
a way to handle the tournament inside the maps with 8 players sort of like RICOCHET arena maps, and proper scoring tables and point systems for the tournament ladder....5 minutes per match
We could even Vary the type of tournaments...theres a lot of creative freedom here if one has ideas...like:

player in the race with the most blocks touched(like graffiti from tonyhawk)
player in the race who got the farthest
player who fell the least

in tournaments: campers will be "slapped" off their platforms automatically when camping longer than 10 seconds after the timer has been set off(like getting farther than the other dude and waiting.....because he might not make it in time...you have to keep moving)

something different:
i would like to have NO weapons other than each skin has a built in weapon in thier animation for attack.
like: one guy with a small bat, one with a switchblade knife, one with brass knuckles, and one female with a small frying pan or cooking spoon.....just ideas hehehe).
......so theres nothing to buy...
they must still be able to break the breakables in maps. so the attack function must still work.

the players shall never be able to die

they should still spew blood when attacked tho :)

they will have no HUD unless for the time running on the clock for their run through of the map.....radar is not necessary.......the USE button must stay.

options for noclip on and noclip off is a MUST for map testing purposes.

this was just a few ideas man........what of this do you think you could do??

this is for the new SOURCE engine tho....

SoUlFaThEr 14-11-2004 23:14

Re: a very simple mod for CS
 
:( wellllllllll

SoUlFaThEr 17-11-2004 00:26

Re: a very simple mod for CS
 
man :(

Pierre-Marie Baty 17-11-2004 00:42

Re: a very simple mod for CS
 
I guess you'll have to wait a bit more, because not many people here have the HL2 SDK (and furthermore it's not the "full" SDK yet but a stripped version to allow map & model makers to start working). It takes time to get used to it too, before working on anything useful...

IMO in one month or two you'll find as many coders as you want :)

SoUlFaThEr 17-11-2004 11:53

Re: a very simple mod for CS
 
man i hope so.......this is really what the whole jump community needs....and the numbers are growing. already well over 5000 members on their main forum, and thats just one of them.....this step is necessary.

TruB 17-11-2004 12:45

Re: a very simple mod for CS
 
5000 members?.. what a waste..
i cant see the fun of jumping around in a game..

Zacker 17-11-2004 20:09

Re: a very simple mod for CS
 
I dont think I understand exactly what it is you want:/

Do you want a serverside mod for CS like WC3, Diablo, etc. Or a whole new mod?

Weapons can be stripped away with this:
Quote:

pPlayer->RemoveAllItems( TRUE )
Targetting entities is done with
Quote:

FireTargets(const char *targetName, CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value )
I think it should look something like this:
Quote:

FireTargets( "game_timerstart", pActivator, pActivator, USE_TOGGLE, 0 );

SoUlFaThEr 24-11-2004 23:33

Re: a very simple mod for CS
 
zacker....i need a coder to make the Kreedz Climbing : Source modification

not a plugin.....a whole game like CS.

im down to 4 map types now...totalying 3 game modes

from what ive written up there........many new things have arrived or have solidified themselves as ideas.

4 map types:
normal climb(with movement codes of 1.6)
bunnyhop(changed game mode with CS1.3 movement coding)
1 on 1 race maps (a Ricochet like tournament mode)
2-man Co-op maps (also tournament mode)

so we have 1 tournament mode, where 8 players can join on 2 different styles of maps.

i have a modeler....and many mappers mapping already also a guy working on HUD things a VGUI. i just need the coder to assit in making it real.

theres much more.

I already have primitive C code for the following things that will be integrated:

autoheal
autospawn
godmode
semiclip
nightvision
nightmode
checkpoints
timer

not all of it will be used.

3 new entities must be integrated:

1: info_game_mode with 3 settings:
bhop
1on1
2-man

2: info_starttimer
3: info_stoptimer

tons of shit can be taken out.....like all player/weapon models and thier sounds
they will be replaced with 4 player models who carry each a cheap weapon
2 mountain or extreme climbers(climbers pick, some other climber tool)
2 skater looking models (mobile phone, small club or bat)

this is a non violent game. to inform...theres about 10k people doing this shit daily all over the world. The croud is already there.......and they are so freaky cuz i want this to happen........much love and suport :)

if you got the balls...join it and run with us man........its such a original concept theres no game like it. problem is:

its not a game.....yet !

>BKA< T Wrecks 25-11-2004 00:57

Re: a very simple mod for CS
 
I wonder if this should be moved to our glorious new sub-forum "Half-Life and HL1 mods"...

sPlOrYgOn 25-11-2004 02:24

Re: a very simple mod for CS
 
you mean HL2...

>BKA< T Wrecks 25-11-2004 22:18

Re: a very simple mod for CS
 
Quote:

Originally Posted by SoUlFaThEr
this is for the new SOURCE engine tho....

D'oh!

/goes looking for reading classes

SoUlFaThEr 26-11-2004 03:51

Re: a very simple mod for CS
 
well i put it here so people could see it. i made another more revised version in the programming thing. Pierre moved it for me :)

but on top of all this....i may hove found my coders. its a few guys who jam ricochet..so they are actually ther perfect ones for it. one of them codes for a living and does game stuff for fun. lets see what happens

Pierre-Marie Baty 26-11-2004 06:06

Re: a very simple mod for CS
 
heheh

I told it 8)

SoUlFaThEr 27-11-2004 18:50

Re: a very simple mod for CS
 
still no reply from them even tho thier friends seem to be of the opinion they would be glad to help as they are major fans of my maps...

they too have called me a legend..lol to that as well man..."wow" at all the nice peeps out there i dont even know and thinki im something "great"

when i see the hl2 mapping....i am nothing

Pierre-Marie Baty 27-11-2004 21:48

Re: a very simple mod for CS
 
.............YET.
lol
:P

SoUlFaThEr 11-12-2004 02:18

Re: a very simple mod for CS
 
yeah,,,this shit is incredible!


need a coder still guys :(


All times are GMT +2. The time now is 21:18.

Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.