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a very simple mod for CS
i need a coder to do somethings to the 1.6 engine.
its a project surrounding kreedz maps. its like the next step in getting it more famous. i gonna run the boat with Kreedz himself. Zacker...youknow something about this....can you help me out?? or someone else. its really not that much work. just a few things have to change. pm me for replies of interest |
Re: a very simple mod for CS
Care to elaborate on what it does? I've seen some plugins for checkpoints, individual timers, etc.
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Re: a very simple mod for CS
heres a few ideas:
yes....i would like to have individual timers instead of ones you can see and that have to be mapped(a button should still trigger it with a special name like game_timerstart; game_timerend)(like some events in CS 1.6 can be set off when a player joins, spawns, leaves or dies by useing the respective NAME game_playerjoin game_playerdie etc.) server side checkpoints and checkpoints available for a LAN game...admin can allow or disallow them.......with some cvars checkpoint functions: /CP = set checkpoint /GC = go to check /unstuck = obvious right? it has to have the same exact movement scheme as 1.6 so as not to ruin ALL those maps that were made for it......which will have to slowly be ported to CS:S(only the really good ones tho). of course there will be specific types of scenarios as well, with some of them not affecting any coding tho: STANDARD kz "storyline" maps, kz normal maps as they were with no specials, 2 player "button-help" challenges, and cup-race tournament maps: for 8 players at a time only....these will need special coding: a way to handle the tournament inside the maps with 8 players sort of like RICOCHET arena maps, and proper scoring tables and point systems for the tournament ladder....5 minutes per match We could even Vary the type of tournaments...theres a lot of creative freedom here if one has ideas...like: player in the race with the most blocks touched(like graffiti from tonyhawk) player in the race who got the farthest player who fell the least in tournaments: campers will be "slapped" off their platforms automatically when camping longer than 10 seconds after the timer has been set off(like getting farther than the other dude and waiting.....because he might not make it in time...you have to keep moving) something different: i would like to have NO weapons other than each skin has a built in weapon in thier animation for attack. like: one guy with a small bat, one with a switchblade knife, one with brass knuckles, and one female with a small frying pan or cooking spoon.....just ideas hehehe). ......so theres nothing to buy... they must still be able to break the breakables in maps. so the attack function must still work. the players shall never be able to die they should still spew blood when attacked tho :) they will have no HUD unless for the time running on the clock for their run through of the map.....radar is not necessary.......the USE button must stay. options for noclip on and noclip off is a MUST for map testing purposes. this was just a few ideas man........what of this do you think you could do?? this is for the new SOURCE engine tho.... |
Re: a very simple mod for CS
:( wellllllllll
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Re: a very simple mod for CS
man :(
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Re: a very simple mod for CS
I guess you'll have to wait a bit more, because not many people here have the HL2 SDK (and furthermore it's not the "full" SDK yet but a stripped version to allow map & model makers to start working). It takes time to get used to it too, before working on anything useful...
IMO in one month or two you'll find as many coders as you want :) |
Re: a very simple mod for CS
man i hope so.......this is really what the whole jump community needs....and the numbers are growing. already well over 5000 members on their main forum, and thats just one of them.....this step is necessary.
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Re: a very simple mod for CS
5000 members?.. what a waste..
i cant see the fun of jumping around in a game.. |
Re: a very simple mod for CS
I dont think I understand exactly what it is you want:/
Do you want a serverside mod for CS like WC3, Diablo, etc. Or a whole new mod? Weapons can be stripped away with this: Quote:
Quote:
Quote:
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Re: a very simple mod for CS
zacker....i need a coder to make the Kreedz Climbing : Source modification
not a plugin.....a whole game like CS. im down to 4 map types now...totalying 3 game modes from what ive written up there........many new things have arrived or have solidified themselves as ideas. 4 map types: normal climb(with movement codes of 1.6) bunnyhop(changed game mode with CS1.3 movement coding) 1 on 1 race maps (a Ricochet like tournament mode) 2-man Co-op maps (also tournament mode) so we have 1 tournament mode, where 8 players can join on 2 different styles of maps. i have a modeler....and many mappers mapping already also a guy working on HUD things a VGUI. i just need the coder to assit in making it real. theres much more. I already have primitive C code for the following things that will be integrated: autoheal autospawn godmode semiclip nightvision nightmode checkpoints timer not all of it will be used. 3 new entities must be integrated: 1: info_game_mode with 3 settings: bhop 1on1 2-man 2: info_starttimer 3: info_stoptimer tons of shit can be taken out.....like all player/weapon models and thier sounds they will be replaced with 4 player models who carry each a cheap weapon 2 mountain or extreme climbers(climbers pick, some other climber tool) 2 skater looking models (mobile phone, small club or bat) this is a non violent game. to inform...theres about 10k people doing this shit daily all over the world. The croud is already there.......and they are so freaky cuz i want this to happen........much love and suport :) if you got the balls...join it and run with us man........its such a original concept theres no game like it. problem is: its not a game.....yet ! |
Re: a very simple mod for CS
I wonder if this should be moved to our glorious new sub-forum "Half-Life and HL1 mods"...
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Re: a very simple mod for CS
you mean HL2...
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Re: a very simple mod for CS
Quote:
/goes looking for reading classes |
Re: a very simple mod for CS
well i put it here so people could see it. i made another more revised version in the programming thing. Pierre moved it for me :)
but on top of all this....i may hove found my coders. its a few guys who jam ricochet..so they are actually ther perfect ones for it. one of them codes for a living and does game stuff for fun. lets see what happens |
Re: a very simple mod for CS
heheh
I told it 8) |
Re: a very simple mod for CS
still no reply from them even tho thier friends seem to be of the opinion they would be glad to help as they are major fans of my maps...
they too have called me a legend..lol to that as well man..."wow" at all the nice peeps out there i dont even know and thinki im something "great" when i see the hl2 mapping....i am nothing |
Re: a very simple mod for CS
.............YET.
lol :P |
Re: a very simple mod for CS
yeah,,,this shit is incredible!
need a coder still guys :( |
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