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CZ released!!!
The official bots are bada$$!!! nuff said.
I love the way they all talk to you, the commander... so anyone know of any commands or anything for the new bots? My boy has CZ already and I will be getting it ASAP! I cant wait to mess around with these bots.:D |
Re: CZ released!!!
hmm...
CZ is released ??? Im gonna buy it sumwher |
Re: CZ released!!!
$30 thru steam on-line till April 1st!
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Re: CZ released!!!
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Re: CZ released!!!
Do you guys know if there is the slightest chance that the CS Bot will ever come back in Counter-Strike 1.6 ? I'd love to try them but I don't feel like buying Condition Zero...
(note: the first one to put a warez link to download the Zbot here will deserve the ban, no joking.) |
Re: CZ released!!!
If I understood Alfred Reynolds correctly the bots for CS will be released soon...
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Re: CZ released!!!
does anyone know what needs to be done to metamod 1.17 source to get it to work with cz?
I think its a mod recognition error...9_9 |
Re: CZ released!!!
Post the CZ DLL here (zip it before) and I'll post back the changes you'll need to make to the source code to make it work.
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Re: CZ released!!!
1 Attachment(s)
from .....\condition zero\czero\dlls\mp.dll (GO PMB!!!):D
================================================== ======== from updating hlds: I noticed that all the maps have a .nav file. must be the waypoints! loads of wav files too! (for the bots voices) this is at least a good 30 min update |
Re: CZ released!!!
Try adding this to metamod's linkgame.cpp file and recompile the metamod DLL:
Code:
LINK_ENTITY_TO_GAME(CountTeamPlayers); |
Re: CZ released!!!
i also added this in games.h:
("czero", "cz_i386.so", "mp.dll", "Condition Zero"), i do not have a .so file in my dlls folder tho so im guessing the name of it. also: im trying to compile this and it says that extdll.h cannot be found. where should I put it? I know its in my SDK folder and I tried multiple ways of pointing the source to the includes but it just cant seem to find the file >:( ========================================= ok ok i think its starting to work getting some errors when compiling, but im fixing them as i go hopefully i will be able to test this tomorrow! |
Re: CZ released!!!
you should not have any error at all... are you sure you didn't do something wrong ? What are these errors ?
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Re: CZ released!!!
perhaps a link to a tutorial would help me out. im using dev-cpp c++ compiler. is there a way to use another compiler like borland or gcc thru dev-cpp? I have both these compilers but do not know how to use (or install?) them...:(
the errors were minor, I think...: #praga once (no error if i take this line out) error said something like old unused or outdated command and: no new line at end of file. |
Re: CZ released!!!
ah ok, go ahead then. These are minor errors, indeed.
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Re: CZ released!!!
i somehow got a feeling it wont be that simple...
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Re: CZ released!!!
boah, you and your feelings... :P j/k
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Re: CZ released!!!
In member function `void MPlugin::show()':
==================================== 1063 ....\metamod-1.17\metamod\mplugin.cpp `struct enginefuncs_s' has no member named `pfnSequenceGet ==================================== 1063 ....\metamod-1.17\metamod\mplugin.cpp `struct enginefuncs_s' has no member named `pfnGetFileSize ==================================== what does this error mean? ps here is the actual line: SHOW_DEF_ENGINE(engine_table, " ", ""); from: Code:
if(engine_table) { perhaps this post should be moved to "bot & metamod coding" |
Re: CZ released!!!
dead, to get metamod & the addons to work properly, get the newest one fron amxmodx.org. That's what I did & all is fine.
Also, the cz maps will load on your cs servers. |
Re: CZ released!!!
@Dream: Thanks man works great! how is amxmodx?better than amx0.9.8a?
@PMB: Do you know if the error above is serious? What could cause this? syntax?...>:( i hope someone can help me. I wopuld still like to learn to compile a source that works, just so i can say i can do it. I wish i could get msvc but i dont have that kind of money. :( maybe once i find a better job and get out of debt!!:P yea right, not in this economy!9_9 ps oops! i hope i didnt cross the politics line.???:( |
Re: CZ released!!!
@dead bwoy: these errors make me think that you may not have the right HL SDK. Where did you get it ? Get the one from the metamod web site, since there have been a few non-official updates since Valve released the SDK 2.3 (and especially the adding of pfnSequenceGet and a couple other functions in the enginefuncs interface).
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Re: CZ released!!!
thats the one im using (HL SDK 2.3 from metamod website). I MUST not be doing something right... :o
i even installed the patch for 2.3 from the metamod site this time...??? i did install to c:\sdk then moved to c:\dev-cpp\include\sdk is that a problem??? |
Re: CZ released!!!
This SDK is supposed to be already patched...
Could you post the FULL compiler output, starting with the first line it prints on the screen when you compile a clean install and ending to the 2nd or 3rd line of error ? |
Re: CZ released!!!
Compiler: C++ Compiler
Building Makefile: "C:\Dev-Cpp\test\metamod\metamod-1.17\metamod\msvc\Makefile.win" Executing make... make.exe -f "C:\Dev-Cpp\test\metamod\metamod-1.17\metamod\msvc\Makefile.win" all g++.exe -c ../mplugin.cpp -o ../mplugin.o -I"C:/Dev-Cpp/include/c++" -I"C:/Dev-Cpp/include/c++/mingw32" -I"C:/Dev-Cpp/include/c++/backward" -I"C:/Dev-Cpp/include" -I"c:/dev-cpp/include/sdk/multiplayer source" -I"c:/dev-cpp/include/sdk/multiplayer source/dlls" -I"c:/dev-cpp/include/sdk/multiplayer source/common" -I"c:/dev-cpp/include/sdk/multiplayer source/dedicated" -I"c:/dev-cpp/include/sdk/multiplayer source/dmc" -I"c:/dev-cpp/include/sdk/multiplayer source/engine" -I"c:/dev-cpp/include/sdk/multiplayer source/game_shared" -I"c:/dev-cpp/include/sdk/multiplayer source/network" -I"c:/dev-cpp/include/sdk/multiplayer source/pm_shared" -I"c:/dev-cpp/include/sdk/multiplayer source/ricochet" -D__GNUWIN32__ -W -DWIN32 -DNDEBUG -D_WINDOWS -D_MBCS -D_USRDLL -DMETAMOD_EXPORTS ../mplugin.cpp: In member function `void MPlugin::show()': ../mplugin.cpp:1063: `struct enginefuncs_s' has no member named `pfnSequenceGet ' ../mplugin.cpp:1063: `struct enginefuncs_s' has no member named ` pfnSequencePickSentence' ../mplugin.cpp:1063: `struct enginefuncs_s' has no member named `pfnGetFileSize ' ../mplugin.cpp:1063: `struct enginefuncs_s' has no member named ` pfnGetApproxWavePlayLen' ../mplugin.cpp:1063: `struct enginefuncs_s' has no member named ` pfnIsCareerMatch' ../mplugin.cpp:1063: `struct enginefuncs_s' has no member named ` pfnGetLocalizedStringLength' ../mplugin.cpp:1063: `struct enginefuncs_s' has no member named ` pfnRegisterTutorMessageShown' ../mplugin.cpp:1063: `struct enginefuncs_s' has no member named ` pfnGetTimesTutorMessageShown' ../mplugin.cpp:1063: `struct enginefuncs_s' has no member named ` pfnProcessTutorMessageDecayBuffer' ../mplugin.cpp:1063: `struct enginefuncs_s' has no member named ` pfnConstructTutorMessageDecayBuffer' ../mplugin.cpp:1063: `struct enginefuncs_s' has no member named ` pfnResetTutorMessageDecayData' ================================================== ==== Then again for the very next if function (engine_post_table) ================================================== ==== C:\Dev-Cpp\test\metamod\metamod-1.17\metamod\msvc\Makefile.win [Build Error] [../mplugin.o] Error 1 |
Re: CZ released!!!
Look up for the definition of the enginefuncs_s structure (I think it's in eiface.h or something similar). Post the contents of this structure and the date/time of the file.
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Re: CZ released!!!
Quote:
A couple of years ago I think it was less the $100. Get the 6.0 edition. Works great still today, but download the service packs for it from ms.com |
Re: CZ released!!!
http://metamod.org/sdk/dox/structenginefuncs__s.html
i have this same exact file, I found no pfnSequenceGet anywhere... whats my problem? the date has been modified since i edited the file from: #endif EIFACE_H to #endif // EIFACE_H putting in those comment lines, got rid of the error (extra tokens after endif statement) when compiling. |
Re: CZ released!!!
Then the DoX reference on the metamod website must be outdated.
Here's the current eiface.h as I have it: Code:
/*** |
Re: CZ released!!!
so ive determined that my sdk is not up to date. Im missing files, and getting more errors after replacing my eiface.h with yours. Where can I get the most up-to-date sdk? Is there another browseable source that is more up-to-date? I found metamod on sourceforge but there is no info, just a link to metamod.org...
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Re: CZ released!!!
I don't get it... if you got your SDK from the metamod website, it MUST be up to date.
http://metamod.org/files/sdk/hlsdk-2.3.tgz THIS ONE is up to date, solidly, it's the one I am using myself ! |
Re: CZ released!!!
Hi, i'm using this one to build bots and stuff, but it's only tested for linux :-)
http://server.bots-united.com/downlo..._build.tar.bz2 i has to put in "some" patches and i had to user the multiplayer tree not the singleplayer. |
Re: CZ released!!!
If it's not my SDK then it must be the program I'm using to compile the source (Dev-C++). Does anyone know of a good free compiler? I know I should buy MSVC, but I am seriously broke and have NO money.
======================================= EDIT: ok, it appears that the links you guys have given me are both for linux? I am using windows. Is that the problem? Can/should I compile for windows in windows or linux? Thank you so much for your patience, I feel like such a noob asking these questions. hmmm... is the linux sdk updated, and not the linux? I will try to go in and manually edit eiface.h to match yours PMB. what is this file? i do not have it. ...? #include "archtypes.h" // DAL |
Re: CZ released!!!
There is no difference between the Windows SDK and the Linux one. The only one up to date though, is the Linux one, since Will Day who maintains metamod only works with Linux. DO NOT use the original sdk_23.exe install file, THIS SDK IS NOT UPDATED. DO use the link I provided and not any other else. This SDK is the only one up to date.
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Re: CZ released!!!
ok ok. what can i use to "unzip it?" can i even work with the sdk in windows?
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Re: CZ released!!!
you can use http://www.rarlab.com/ or http://www.winzip.com/
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Re: CZ released!!!
yea but when i try to extract, it doesnt recognise the file type, i think... file type "file 3" host OS: UNIX
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Re: CZ released!!!
are u talking about the *.tar.gz or the *.tar.bz2 ?
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Re: CZ released!!!
The hlsdk-23.tgz link I provided is a tar.gz archive which is extractable at least by WinRAR. Of course you can use it in Windows, these are the same .cpp and .h files !
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Re: CZ released!!!
i think i was pretty sure winzip could too but i could be wrong.. I always had winrar and winzip installed but i installed winrar later so it could have just overridden the settings to open tar.gz with winzip.
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Re: CZ released!!!
ok, so when i open up the file in winrar, all i see is one file:
hlsdk-2.3 [file type: 3 file (from the .3)] I renamed it to hlsdk-23 (without the .) and it read as file type: file. I am assuming that whatever is in the archive is in linux format and unreadable by windows. shouldnt there be more than one file in the archive? |
Re: CZ released!!!
it's a folder...
[edit] if you let winrar add context menus... right click on the .tgz file then goto winrar then goto extract here or extract files.. if you chose extract files.. then choose a place to extract it and all the files will come out. [/edit] |
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