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Re: Official CS:S bots monday
Fun Fun!!!!!!!!!!
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Re: Official CS:S bots monday
Their nading is alright, I definetly want to see improvment there :)
Also some bots tend to crowd around ladders and such, like on cbble right out of t spawn dead ahead I sometimes see them crowd, after like 2 seconds if they can't get up, they just run up the ramp... The problem is that the bots get pushed around as they all flock to that point and thus the lead bot gets pushed to 90 degrees of the ladder and you can't climb a ladder when you are perpendicular from it, but it kept trying and pushed and shoved and all that, so most bots gave up... But after a few rounds I found then that less bots used the ladder but went for the ramp right away... They all had nades out and all and then it was a barrage of explosions :D These bots are very nice, could use just a little work and all, but I'm impressed :) Oh and they are extreme cpu hogs XD 3.2ghz here |
Re: Official CS:S bots monday
.........fun Fun!!!!!!!!!
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Re: Official CS:S bots monday
Any of you try them on custom maps? They work on every map but assault.. anyone know why they rarely buy weapons on assault?
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Re: Official CS:S bots monday
Yea I tried them on custom maps, worked fine for me :)
Whitman stop spamming please. |
Re: Official CS:S bots monday
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Re: Official CS:S bots monday
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stefan.. its based on the early RB source.. |
Re: Official CS:S bots monday
Lighten up a little Iced Eagle, would ya?
Where exactly did you guys get these custom maps? |
Re: Official CS:S bots monday
They work even better on custom maps with manually tuned nav files! I've started up the new tutorial here:
http://www.turtlerockstudios.com/for...opic.php?t=725 |
Re: Official CS:S bots monday
Whitman I moderate other boards and if I wouldnt say anything you may have continued that when there was absolutely no point when one post would do the same, other posts with same msg dont do anything good
but thats myh admin side talkin |
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