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-   -   n00b invasion (http://forums.bots-united.com/showthread.php?t=319)

Cheeseh 15-01-2004 22:39

Re: n00b invasion
 
/ontopic

omgz All the guys I haven't seen for ages at RB forums :P (since I haven't been visiting very often!) I was cheesemonster btw :D

Pierre-Marie Baty 15-01-2004 22:45

Re: n00b invasion
 
we had to put it on port 6668 because the hosting providers routing hardware filters out port 6667... Yes, not many people hang out there yet but hey, Bots United is 2 weeks old so what would you expect ? It's up to us to meet there more often...

Mike 15-01-2004 23:09

Re: n00b invasion
 
omg.. i wanted to ask about your host, but i guess i do not - wtf do they filter out the port, now how gay is that? sigh...
btw regarding your server software, id recommend undernet IRCu + srvx channel/network services, can maintaina channel userlist, user authentication, network management + statistics, etc.., very simple and useful, it's what gamesnet uses..

oh and lo cheesemonster :)

necro 16-01-2004 07:14

Re: n00b invasion
 
o0o00o i remember the cheese! h3ll0! ;o /bounces around liek using a human xmas twee .. .. . heh and yeah what mike said :D

Nova 16-01-2004 10:37

Re: n00b invasion
 
Quote:

Originally Posted by Mike
omg.. i wanted to ask about your host, but i guess i do not - wtf do they filter out the port, now how gay is that? sigh...
btw regarding your server software, id recommend undernet IRCu + srvx channel/network services, can maintaina channel userlist, user authentication, network management + statistics, etc.., very simple and useful, it's what gamesnet uses..

oh and lo cheesemonster :)

Were using unrealircd + cygnus services.

we have all the above mentioned :)

6667 is host-filtered because were are on a special deal, our server is right on the mainframe of the provider, like their hosting servers, and its using the same firewall / anti-dDoS tools like the hosting servers, and those have 6667 blocked. Thats the only reason why. doesnt matter tho, 6668 is fine iwth me :)

Farpenoodle 16-01-2004 14:09

Re: n00b invasion
 
haha.
its true. the old rb channel has more people. lol

Mike 16-01-2004 19:08

Re: n00b invasion
 
hehe.. i wanted to post here that i dont actually like unrealircd, its got too many features and too many bugs... but then i thought oh well let them use it... now a few hours later i wanted to see whos on, did a simple /who and the server crashed apparently, all people got disconnected - i cant reproduce the bug, so its a more complicated issue apparently, though that proves that 'the general thoughts' about unrealircd seem to be true ;)
i can again only recommend ircu, the top 2 networks with together above 300k users use it ;)

Nova 17-01-2004 15:18

Re: n00b invasion
 
Quote:

Originally Posted by Mike
hehe.. i wanted to post here that i dont actually like unrealircd, its got too many features and too many bugs... but then i thought oh well let them use it... now a few hours later i wanted to see whos on, did a simple /who and the server crashed apparently, all people got disconnected - i cant reproduce the bug, so its a more complicated issue apparently, though that proves that 'the general thoughts' about unrealircd seem to be true ;)
i can again only recommend ircu, the top 2 networks with together above 300k users use it ;)

What time was that. I did a server restart sometime yesterday ...

stefanhendriks 17-01-2004 15:23

Re: n00b invasion
 
rofl

Mike 17-01-2004 17:49

Re: n00b invasion
 
well now thatd be quite a fluke... it really disconnected me and the others exactly after i typed the who command.. what time did you do the restart?
oh and why btw, normally you shouldnt need to restart it except if you recompiled it?
anyway, maybe it was the restart, cause afaik it was up again instantly after we were disconnected, except if you have someting running that checks if the server is running and auto restarts it after a crash..


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