.:: Bots United ::.

.:: Bots United ::. (http://forums.bots-united.com/index.php)
-   RACC (http://forums.bots-united.com/forumdisplay.php?f=11)
-   -   hehehehe (http://forums.bots-united.com/showthread.php?t=3121)

Pierre-Marie Baty 06-12-2004 18:02

Re: hehehehe
 
nag all you can, it IS !
I bet my balls that my wooden box is more silent than your LAPTOP!

ph34r my wooden box!!1!11

FrostyCoolSlug 06-12-2004 18:09

Re: hehehehe
 
haha, well, stefan had a hand getting a slightly smaller version of the SDK, with no way to test it, but at least he got a look before he finally got HL2 i'd be relativly happy to extend that service to others if they PM me and somehow proove they own hl2 (i need proof on the ground that otherwise distribution is prolly illegal) :p

PMB: I bet my wooden box is quieter than yours! *hugs his water cooler* WAH! A LEAK! *sizzles*

stefanhendriks 06-12-2004 23:17

Re: hehehehe
 
well, i read it but i can't get wise of it yet. So many files and so little i understand. I also lack time to have a good look at it and such.

I just hope i get my copy of HL2 very soon now, can't wait to play HL2 DM and such myself :D rofl.

Pierre-Marie Baty 07-12-2004 08:36

Re: hehehehe
 
Take it easy, that's normal. You can't expect to land in the middle of code that is completely new to you and understand everything at first sight, you've got to "get your head wrapped around it", like botmeister says. Make it run in CS first, then hack it around for 1 week or two. Or wait until I release a more bugfixed version :)

stefanhendriks 07-12-2004 10:43

Re: hehehehe
 
hehe sure. I just can't stand the fact i don't have HL2 _YET_ lol. So i can't do a thing. I will dig into the code acouple of times and see if i can make some sense of it ;) Perhaps to add some bits of info on the SDK knowledgebase (on the wiki)....

stefanhendriks 07-12-2004 10:46

Re: hehehehe
 
* Note:

i found bits of source files that gave me enough confidence your bot framework WILL work. Ie, it looks 'almost' identical to HL1, so the hooking principle should work! :)

One question to you PMB: Do you plan (or have plans) to make your bot more like a template? So its stripped down to bare senses (it can spawn and euh, it walks forward all the time rofl)? I think a HBP_Bot kinda template canmake a boost in the Bot development on the HL2 scene. But, on the other hand we have to consider making this United Bot principle work as well....

Pierre-Marie Baty 07-12-2004 11:31

Re: hehehehe
 
yes... but I want the code to be REALLY reliable. That's no use releasing a template if it's full of bugs... and I have the awful habit to leave a bug behind almost every 5 lines of code I type.

stefanhendriks 07-12-2004 12:29

Re: hehehehe
 
i can't remember the first hpb release was bug-free? ;)

Hence, if you succeed on spawning a HL2 bot, just put it on CVS and get it fixed by multiple people. That speeds up development greatly :D

MarD 08-12-2004 02:27

Re: hehehehe
 
Heyyo,

My steam auto-downloaded the source sdk for me while I was ingame getting pings of 300.. isin't steam nice? :P

It's on DVD if you get the collectors edition, or else you get 5 CDs... I'm sure you can get the .gcf files burnt to dvd by a bud n' then send it to ya (assuming you have at least DVD-rom drive...).

BTW, PMB, that's awesome how you updated ODDbot, time to throw on TFC 1.5 and enjoy the crazyness. :D

Whistler 08-12-2004 08:37

Re: hehehehe
 
well we don't think we can make HL2 hook dlls *unless* we are using non-steam warez version :(

you just can't specify a replaced game dll other than "bin\server.dll" in liblist.gam. You can use gcfscape to extract the gcf file and take a look at the liblist.gam file.

The only way to replace the game dll will be renaming the game dll, but Steam will just replace it back when it launches.


All times are GMT +2. The time now is 11:10.

Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.