Yea, you 're right sPLOrYgOn, that's exactly what I mean.
Mmh.. I found CT's bot and /or aggresif bot more often try to touch node "nr.0" and other starting /earlier number.
And I found this not only happened on PODBot & clone's, but on others too; J.lampel's JOEBot and stefan's RealBot (on RealBot when typing 'waypoint start' it will set /placed 'important' waypoint with starting number). But I never found this on PMB's RACC (sure !, unwaypointed), olo's PLBot, and CS:CZ official bot.
So with this behavior I always placed the starting number node at important area /route and mixed it with Flags /Goal, hopefuly try to make a nice gameplay.
...phew, I only tell something that I found (it's been two years) with based on some of bot makers 'changelog'.
And here at BU -the most of you are bot makers, thanks to let me know the valid one...
hello
turtlerocks official cs bot.. a great , great bot..with many many features..great teamplay ..
the aiming is humanlike.. navigation is very good
best bot i've ever played against.. was never killed by a mate grenade ..
but that is just my opinion..
have a nice time