.:: Bots United ::.  
filebase forums discord server github wiki web
cubebot epodbot fritzbot gravebot grogbot hpbbot ivpbot jkbotti joebot
meanmod podbotmm racc rcbot realbot sandbot shrikebot soulfathermaps yapb

Go Back   .:: Bots United ::. > Cyborg Factory > FritzBot > Waypoint Forum
Waypoint Forum A place to request waypoints for a specific map, or to check on the progress of waypoints for your favorite maps.

Reply
 
Thread Tools
Re: Scripting
Old
  (#11)
CrapShoot
A Monkey
 
CrapShoot's Avatar
 
Status: Offline
Posts: 386
Join Date: Jan 2005
Default Re: Scripting - 25-01-2007

yeah, the node_flag should be set on that flag node too I guess..

did you link the camp action to the aim action? /action_link <camp_action> <aim_action> i.e. /action_link 1 2 assuming action 1 is a camp and action 2 is an aim

if you did that, make sure the aim action is set to the right team and make sure it's active.

For all aim actions, I just set it as an aim for both teams:

/action_add 3 3

Then set it to active when the map starts..so in rtcw it's:

/action_group 2 0 (assuming action 2 is the aim action)

Then set it so it's always active:

/action_active 2 1

Aim actions are secondary type actions so they can just be left on the entire time...the bots won't use them unless they are using a camp action that's linked to them
  
Reply With Quote
Re: Scripting
Old
  (#12)
Tiger
Member
 
Status: Offline
Posts: 126
Join Date: Oct 2006
Default Re: Scripting - 26-01-2007

Okay, should work then. I didn't link them correctly:/
  
Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
vBulletin Skin developed by: vBStyles.com