Quote:
Originally Posted by KWo
No - I didn't say they don't get stuck now at doors or butons. I said only some of them aren't the problem for bots now. They still get stuck but not so often like before.
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And
I didn't say or think that
everything was fixed, *lol*.
I just said that cs_bbicotka was impossible to play before and is perfectly enjoyable now.
I had a look at cs_arabstreets... of course, at that garage door, there is no button flag needed. Then again, in order to watch how the bots are doing, you had to add one, or they would have ignored the buttons... 9_9 and now I saw after two seconds what you had told so often before: bots really died in that door. And they still get stuck quite often. But confusingly enough, that door near the hostages has stopped to kill bots apparently. I remember that a bot only had to touch it in order to die - is something wrong with my brain? I mean, something more than I already know?
I don't have cs_house and was too lazy to d/l, so no tests here...
But I had a look at cs_iraq, and - 1337-o-matic! - this map works now!!! Bots hardly get stuck, and in most cases, they can free themselves eventually. It's A LOT better than it used to be!
Now for some tests concerning the bots' navigation...