https://youtu.be/SjHtD19oQEU
Changelog:-
» Adjusted bot's personality and weapons preferences, to avoid lame weapons and overpriced weapons.
» Bot's radio/chat rate reduced to avoid too many spammy chat from flooding.
» Bots should now cooperate better with their teammates to avoid being abandoned and overwhelmed
» NodeMachine improved slightly to avoid bots from getting stuck in a cluster, however, RealBots will need time and exp to gradually learn and learn how to crawl in vents as well as Duck-Jump to vault onto crates, edges and ledges.
Todo:-
» Bots may not camp when last in team (or second last?)
» Bots should know when others are near its waypoint, so it won't run into each other
» Bots should have better knowledge about goals (mainly for investigating which bomb site got the live C4 in)
» Improve pathfinder
» Allow bots to duck jump for vaulting upon crates or ledges, cs_italy, de_nuke and de_inferno are good examples
» Improve the way bots walk path and decide it is a bad connection
» improve 'unstucking'... when not stuck by other players.
» Allow bots to autovacate for human players
» Prevent bots from Team Killing when a player joins T in CZ
https://github.com/APGRoboCop/RealBo...tag/v4.0.4-APG