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Go Back   .:: Bots United ::. > Forge of Digital Worlds > Waypointing > POD-Bot mm Waypoint Format
POD-Bot mm Waypoint Format Waypoints for POD-Bot mm

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Re: Moderators
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MarD
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Default Re: Moderators - 22-10-2004

Heyyo,

Heh, ladders... if you think waypointing ladders with PODbot is hard, try it with RCbot. before I finally found the right noclip_mode console command, I would find all these neat little ways I could work around the ladder waypoints. One good one I found was to place norm waypoints 1 foot away from the ladder, and so bots would (usually) leap onto the ladder, n' climb up, sometimes in pairs!

And now? I know how to use noclip mode properly, so I've been going back, n' fixing the majority of my ladder waypoints n' properly waypointing objective waypoints so bots could pass all levels. (To do this I just placed objective waypoints after the level tansition parts so bots would try to make it to the objective waypoints, but end up just passing the level, smart eh? )

Which reminds me, gotta do a post in the RCbot forums concerning a new idea on how to handle ladder waypoints, and that he did fix bots so they don't shoot at the tentacles when they're underground... but they don't shoot at them at all now, lol, which's pretty funny cause they'll run aboot all happily... until a tentacle starts slamming the ground infont of it.


Later-a-much, and LONG LIVE THE D!,
(Link>>>MarD's Moddin' Site<<<Link) MarD

Rock Hound. (<Link)

Last edited by MarD; 22-10-2004 at 18:51..
  
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Re: Moderators
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>BKA< T Wrecks
Moderator [PBmm/Waypointing]& PODBot mm waypointer
 
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Default Re: Moderators - 22-10-2004

Well, technically ladders are easy to wp in PB. However, in de_leestore there are many ladders which can only be accessed from odd angles and end at railings, so bots have to climb up and then go down the ladder... plus, the map is full of vents etc. etc.... it's not the ladders alone.
But from waht you tell about RCBot, it might be a piece of cake after all.



Roses are #FF0000, violets are #0000FF // all my base, are belong to you.

  
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Re: Moderators
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KWo
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Default Re: Moderators - 22-10-2004

Seems You, guys, don't want to be good examples for Your members in Your forum. I mean about something like offtopic in the thread.
  
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Re: Moderators
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biohazerd87
Moderator by day Waypointer by night
 
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Default Re: Moderators - 22-10-2004

Quote:
Originally Posted by KWo
Seems You, guys, don't want to be good examples for Your members in Your forum. I mean about something like offtopic in the thread.
HEHE well there are some ladders but not many... it is just that the detail in the level like roadblock post and trees a benches make it very hard to work around... plus there are a lot of places that arn't even used that still need to be waypointed
  
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Re: Moderators
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biohazerd87
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Default Re: Moderators - 23-10-2004

here are the waypoints for de_leestore..... i am trying some new techneqs (which i can't spell) and i think you might likem... there was only one thing that i can't get right......... the place where you get into the vent from the table bots get stuck........
and i so just swollowed a whole cheese nip.....ow e

if your not t wrecks downloading these waypoints is pointless not only do they suck* they are a WIPo_O

* they don't actaully suck i just don't want you to download them

[EDIT] Actually i have fixed some errors in it but thats cool... T Wrecks just review it anyways and tell me what you think [/EDIT]

Last edited by biohazerd87; 23-10-2004 at 03:50..
  
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Re: Moderators
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>BKA< T Wrecks
Moderator [PBmm/Waypointing]& PODBot mm waypointer
 
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Default Re: Moderators - 23-10-2004

Just downloaded the file... looking forward to playing the map and seeing how well you did...

*EDIT*

I continued the stuff in a new thread... KWo is right.



Roses are #FF0000, violets are #0000FF // all my base, are belong to you.


Last edited by >BKA< T Wrecks; 23-10-2004 at 22:50..
  
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