Sorry for the double post, but it seems Whistler that this version makes the bot's aim shake much much more, like an AIM bot, compared to 2.55beta. I have recorded 2 demos including both the 2.55 and the patch you made for me.
Patch:
http://www.filefront.com/15165267/Patch.zip
2.55beta:
http://www.filefront.com/15165263/255beta.zip
Maybe it's just me and they are identical, but it just feels different to me. My YaPB config for both looks like this:
Code:
// Specifies percent of bots that can autofollow human player at start of each round.
//
// Default value: 50
yb_followpercent "39"
// Specifies if one slot is keep free for player connection.
//
// Default value: 0
yb_autovacate "0"
// Specifies number of bots playing on the server machine.
//
// Default value: 10
yb_quota "10"
//yb_quota_match
yb_quota_match 2
//yb_quota_match_max
yb_quota_match_max 16
// Specifies minimum bots skill, when creating bot with random parameters.
//
// Default value: 95
yb_minskill "70"
// Specifies maximum bots skill, when creating bot with random parameters.
//
// Default value: 100
yb_maxskill "85"
// Specifies danger factor for bots experience system, higher values resulting more tactical bots.
//
// Default value: 800
yb_dangerfactor "2000"
// Specifies number of bots that can follow player, that used Follow me radio message.
//
// Default value: 3
yb_followuser "2"
// Specifies time interval, used with bot hearing system.
//
// Default value: 0.5
yb_timersound "0.5"
// Specifies time interval, used to check for items around the bot.
//
// Default value: 0.2
yb_timerpickup "0.5"
// Specifies time interval, used to check for grenade throw.
//
// Default value: 0.5
yb_timergrenade "0.5"
// Specifies if bots able to chat each-other while they are dead.
//
// Default value: 1
yb_chat "0"
// Specifies if bot dll able to comment some of the commands, by halflife speech engine.
//
// Default value: 1
yb_synth "1"
// Specifies mode, where bots able to fight only on knives.
//
// Default value: 0
yb_knifemode "0"
// Specifies, if skill value for bot will be appended to it name, after bot creation.
//
// Default value: 0
yb_skilltags "0"
// Specifies, if all bots on the server stopbots function, while this variable set to 1.
//
// Default value: 0
yb_stopbots "0"
// Specifies, if bots able to shoot through wall when suspectiong an enemy.
//
// Default value: 1
yb_thruwalls "0"
// Specifies, if bots are able to spraypaints graphical logos in a game.
//
// Default value: 1
yb_spraypaints "0"
// Specifies, if bots able to purchase weapon and items at start of the each round.
//
// Default value: 1
yb_botbuy "1"
// Specifies level for bot debugging engine. For developers and betatesting team only.
//
// Default value: 0
yb_debug "0"
// Specifies if bot's teamkiller will be punshied for his heroic action.
//
// Default value: 1
yb_tkpunish "1"
// Specifies if bot can use shift while moving in battle.
//
// Default value: 1
yb_walkallow "1"
// Specifies if bots are able to shoot their enemies.
//
// Default value: 0
yb_noshots "0"
// Specifies if bots can only be running in hard mode. Enable only if you playing very well.
//
// Default value: 1
yb_hardmode "0"
// Specifies if bots are able to use team-ecorounds to save money.
//
// Default value: 1
yb_ecorounds "0"
// Specifies nameprefix which will be added to start of the bot name, at the creation time.
//
// Default value:
yb_nameprefix ""
// Specifies pasword key for setinfo information to acccess to the bot menu and command.
//
// Default value: 0
yb_password_key "_ybpw"
// Specifies password for accessing bot menu and commands on the server running yapb.
//
// Default value: 0
yb_password "thebot"
// Specifies path to the Official CSBot's chatter files.
//
// Default value: sound/radio/bot
yb_chatterpath "sound/radio/bot"
// Specifies list of the weapons, that are banned for botbuying and picking up.
//
// Default value: ump45;p90;elite;tmp;mac10;m3;xm1014
yb_restrictweapons ""
// Specifies method for aiming of bots.
//
// Default value: 3
yb_aimtype "3"
// Specifies method for calculating the msec value.
//
// Default value: 0
yb_msectype "0"
// Specifies log level for bots messages. Critical errors will be logged anyway.
//
// Default value: 2
yb_loglevel "2"
// Specifies csdm gameplay mode.
//
// Default value: 0
yb_csdmplay "0"
// Specifies the language in which all bot menus and comments are displayed.
//
// Default value: en
yb_language "en"
// Specifies method for commtype engine for bots.
//
// Default value: 2
yb_commtype "2"
// Specifies the team, in which all creating bots will be forced to join.
//
// Default value: any
yb_forceteam "any"
bind "=" "yapb menu"