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Sandbot A bot for Gunman Chronicles and They Hunger - by tschumann

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Re: progress
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RoboCop
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Default Re: progress - 21-08-2017

Nice work.





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Re: progress
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Lifeisverystrangeindeed!
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Default Re: progress - 29-08-2017

Could you look into making OP4's bots smarter? As of now they act like HPB non waypointed bots that walk slowly at you but always hit your head no matter how fast you move. Possibly as smart as jk_botti?
   
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Re: progress
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tschumann
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Default Re: progress - 29-08-2017

Quote:
Originally Posted by Lifeisverystrangeindeed! View Post
Could you look into making OP4's bots smarter? As of now they act like HPB non waypointed bots that walk slowly at you but always hit your head no matter how fast you move. Possibly as smart as jk_botti?
Eventually yes - at the moment I'm working on tidying up the code a lot and slowly adding new features but as the code gets easier to work with I'll be looking at improving how the bots play.
   
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Persephone
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Default Re: progress - 30-08-2017

Haha, I like if the BOTS are act like an idiot when walk, but when aiming at you, they would become a killing machine (especially if carrying tau cannon, gluon gun, or sniper rifle)

Move zig zag or try to avoid their shot is useless, they have 100% accuracy, which sometimes make hard challenge even for professional players.
   
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Re: progress
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tschumann
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Default Re: progress - 31-08-2017

Yeah I haven't really touched the base AI - it's just stock HPB bot (which is fine for me).
Eventually I'll look at making them more player-like.
   
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Re: progress
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tschumann
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Default Re: progress - 2 Weeks Ago

Small update - people or may not have noticed that if you kick a bot then other bots still try and attack the last location it was at. This has now been fixed.
From this I'll look at getting bots to be kicked better and deal with increasing/decreasing player count better.
   
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