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YaPB Yet another POD-Bot flavor by Whistler and Jeefo Counter-Strike

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*jumping Bots*
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dkdisabeast
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Default *jumping Bots* - 13-12-2004

Hey,

I would like to know how to make the YaPBots jump around like when the PODBots used to do when they were in godlike mode please?

I really need to get them jumping in all directions like PODbots 2.5 used to do in godlike mode, because this is how I practice AWPing on jumping targets. Isn't YAPB supposed to be exactly like PBots? Because when I put them in godlike mode, they dont jump, they just run in all directions.

If there is any config to edit please let me know. Thank-you.
  
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Re: *jumping Bots*
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Whistler
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Default Re: *jumping Bots* - 15-12-2004

I have removed the jumps when combating as it will just slow down bots movement and reduce the shooting accuracy in current version of CS.

If you want to enable it, you need to modify the source code. look at the "DoAttackMovement()" function in bot_combat.cpp.
  
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dkdisabeast
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Default Re: *jumping Bots* - 15-12-2004

Would you be kind enough to do it for me please? I would be ery grateful to you. I have no experience in C++. PLus I don't have compiler.


I would really appreciate this help.Thanks
  
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Re: *jumping Bots*
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Whistler
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Default Re: *jumping Bots* - 18-12-2004

For compiler:
download MinGW from http://prdownloads.sourceforge.net/m...1.exe?download

you just need to change "#if 0" to "#if 1" in the DoAttackMovement() function in bot_combat.cpp. use search/replace function.
  
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