.:: Bots United ::.  
filebase forums discord server github wiki web
cubebot epodbot fritzbot gravebot grogbot hpbbot ivpbot jkbotti joebot
meanmod podbotmm racc rcbot realbot sandbot shrikebot soulfathermaps yapb

Go Back   .:: Bots United ::. > Cyborg Factory > E[POD]bot
E[POD]bot Evil mutants tamed out of POD-bot by The Storm and Markus Heiden Counter-Strike

Reply
 
Thread Tools
Re: Want waypoints?
Old
  (#141)
MarD
Waypointer/Moderator
 
MarD's Avatar
 
Status: Offline
Posts: 1,184
Join Date: Jan 2004
Location: Canada.. EH!?
Default Re: Want waypoints? - 30-01-2007

Heyyo,

Ack, sry guys, been pretty damn busy switching jobs now... things have been getting more and more pushed back! gotta crazy list of waypoints to do now.. I'm firing away on the pack... so now...

Quote:
Originally Posted by DaSilva View Post
Can you please do waypoints for the de_hales_dust2, de_hales_nuke and de_hales_inferno?
Would be very nice for training!
http://www.conira.de/exmo/stuff/download.php
Done.

http://filebase.bots-united.com/inde...on=file&id=432
Quote:
Originally Posted by MarD's Readme For EPB Waypoints Request Pack 2 (DaSilva).txt
Heyyo,

I made these waypoints for the fun of it all. Now remember, these levels weren't designed for bot usage in mind.

This map was a request from the E[POD]bot forums by DaSilva.
Now, these maps are not very bot-friendly due to being able to see through the walls a lot, and bots don't always take that into calculation well when they attempt to shoot through the walls at enemies.. so you'll see them wasting a lot of ammo.

Mappack Revision 1.0

Just extract it into your "$moddir\cstrike\epodbot\wptepb" folder and pwn.

Later-a-much, and LONG LIVE THE D!
ę ThE_MarŠ
and these are my to do lists...

Quote:
Originally Posted by CT Ken View Post
Hey MarD:

A little while ago, you made some excellent de_willis waypoints for me, &
I was wondering if you might be interested in doing a few more...(please)

Actually I have 3. But they are good looking maps, large, lots of spawns,
and I think they will all play well with bots. + the season is right...

de_autumn_b1
http://www.cstrike-fortress.com/mapl...p?todo=de&vo=6


de_coldshell_cz
http://www.fpsbanana.com/maps/4831


de_winter_austria

http://www.cstrike-planet.com/maps/999


Hopefully you've got some free time?? also, If you're interested,
I've got a gfx enhancement pack for 1.5 I'm thinking of releasing,
if you want to beta test it, I can upload it somewhere. Thanks!
Quote:
Originally Posted by person135 View Post
hey MarD, can you make me the following waypoints?

cs_bloodstrike (please add some jumps on the ledges and camps)
de_herrenberg (get map from cfegames.com)
de_dust2002
cs_1337_assault
he_snow (please make all the ladders usable and the ice bridge usable, get map from cfegames.com)

link to 1337 assault: http://www.fpsbanana.com/maps/download/1586


thanks
Quote:
Originally Posted by CT Ken View Post
?? that's weird, I play with v1.3 and some earlier ones and that's probably their biggest problem actually; they get stuck together horribly, especially on those tight maps. On de_aztec and De_dust, they're usually fine, but on maps like de_tegea, sometimes you get a pile of bots jumping in place and stuck together (haha). But when they're not headshoting me they do alot of funny/strange things... What version is this that you've been playing with?
as for this question, I can't remember what version it was soo long ago... I always lolled at this effect though... can't remember if it only works for player-to-bots or also bots-to-bots....

Quote:
Originally Posted by Ancient View Post
:s I was supporting epod waypoints and didn't even know :s.
I'm so clueless
Pretty much all podbot mods minus PODBotMM.. but if you just redid the camp waypoints really they'd work fine in PODBotMM.

Quote:
Originally Posted by [WTJ]GarlicSoldier View Post
Hi MarD !!

Sorry but i need new waypoints...for :

CS 1.6

de_dust_krystal578 and

cs_mottenbuero

de_lust

de_lost

can u a small noob and have Time for that!? ... ggg

Thx..and regards from germany ( Cologne )

Stefan
Quote:
Originally Posted by Phorce_Phed View Post
I can't seem to locate any waypoints for these maps:

bhd_convoy
cs_deagle7
Quote:
Originally Posted by predatoryautja View Post
Cool. Maybe you can make waypoints for de_dust2_css_beta3 or is is beta 7 ?
Quote:
Originally Posted by naskomar View Post
Who can make waypoint for de_dust2_2006.The map has only few changes.
Download
But yeah guys, don't fret, I'm starting these up... dunno how long they'll all take me.


Later-a-much, and LONG LIVE THE D!,
(Link>>>MarD's Moddin' Site<<<Link) MarD

Rock Hound. (<Link)
  
Reply With Quote
Re: Want waypoints?
Old
  (#142)
DaSilva
Member
 
Status: Offline
Posts: 19
Join Date: Oct 2005
Default Re: Want waypoints? - 04-02-2007

Thank you!
  
Reply With Quote
Re: Want waypoints?
Old
  (#143)
MarD
Waypointer/Moderator
 
MarD's Avatar
 
Status: Offline
Posts: 1,184
Join Date: Jan 2004
Location: Canada.. EH!?
Default Re: Want waypoints? - 06-02-2007

Heyyo,

Quote:
Originally Posted by DaSilva View Post
Thank you!
You're Welcome.

k CT Ken.. so I don't own Condition-Zero....

So I bought it so I could do de_coldshell_cz

http://filebase.bots-united.com/inde...on=file&id=435

Quote:
from "MarD's Readme For EPB Waypoints Request Pack 3 (CT Ken).txt"
Heyyo,

I made these waypoints for the fun of it all. Now remember, these levels weren't designed for bot usage in mind.

This map was a request from the E[POD]bot forums by CT Ken.

I didn't own Codition-Zero, so I bought it so I could do up the CZ map that CT Ken requested, and so it's included in this pack.

Mappack Revision 1.0

Just extract it into your "$moddir\cstrike\epodbot\wptepb" folder and pwn.

Later-a-much, and LONG LIVE THE D!
ę ThE_MarŠ


Later-a-much, and LONG LIVE THE D!,
(Link>>>MarD's Moddin' Site<<<Link) MarD

Rock Hound. (<Link)
  
Reply With Quote
Re: Want waypoints?
Old
  (#144)
Crusher918
Member
 
Status: Offline
Posts: 3
Join Date: Feb 2007
Default Re: Want waypoints? - 12-02-2007

hey MarD have u done de_rats_1337 cuz my friend wants to play there with the bots
  
Reply With Quote
Re: Want waypoints?
Old
  (#145)
MarD
Waypointer/Moderator
 
MarD's Avatar
 
Status: Offline
Posts: 1,184
Join Date: Jan 2004
Location: Canada.. EH!?
Default Re: Want waypoints? - 12-02-2007

Heyyo,

Quote:
Originally Posted by Crusher918 View Post
hey MarD have u done de_rats_1337 cuz my friend wants to play there with the bots
Hmm, havn't done that one yet, but I'll add it to my to do list. Just working on
person135's request list then I'll do it up.


Later-a-much, and LONG LIVE THE D!,
(Link>>>MarD's Moddin' Site<<<Link) MarD

Rock Hound. (<Link)
  
Reply With Quote
Re: Want waypoints?
Old
  (#146)
Crusher918
Member
 
Status: Offline
Posts: 3
Join Date: Feb 2007
Default Re: Want waypoints? - 18-02-2007

Quote:
Originally Posted by crazypyroed View Post
glassfloor
he_dodgeball2
ka_stadium

those would be great for my lan friends and me
--ed
thx for waypointing btw i dled ur "he_dodgeball2 waypoint" but the bots rarely use the grenades how come?

EDIT: My fy_stoneworld waypoint doesnt work do u have one that i can use?
  
Reply With Quote
Re: Want waypoints?
Old
  (#147)
MarD
Waypointer/Moderator
 
MarD's Avatar
 
Status: Offline
Posts: 1,184
Join Date: Jan 2004
Location: Canada.. EH!?
Default Re: Want waypoints? - 18-02-2007

Heyyo,

Quote:
Originally Posted by Crusher918 View Post
thx for waypointing btw i dled ur "he_dodgeball2 waypoint" but the bots rarely use the grenades how come?

EDIT: My fy_stoneworld waypoint doesnt work do u have one that i can use?
Bot's don't use nades much I know, it's just how they are coded. E[POD]bot doesn't officially support HE, FY, AIM, and other gametypes of the same genre. Bots use nades when they believe they can harm an enemy whilst they are hiding or the likes. I myself do wish they did use their nades more.. but there's still the problem with the bot's ability to predict nade throwing because of how some of the mapmakers use classes and such on models/textures/windows/etc.. cause of such, there isin't a perfect nade throw code for bots right now.

don't think I've done fy_stoneworld... I'll add it to my list.


Later-a-much, and LONG LIVE THE D!,
(Link>>>MarD's Moddin' Site<<<Link) MarD

Rock Hound. (<Link)
  
Reply With Quote
Re: Want waypoints?
Old
  (#148)
MarD
Waypointer/Moderator
 
MarD's Avatar
 
Status: Offline
Posts: 1,184
Join Date: Jan 2004
Location: Canada.. EH!?
Default Re: Want waypoints? - 20-02-2007

Heyyo,

Quote:
Originally Posted by person135 View Post
hey MarD, can you make me the following waypoints?

cs_bloodstrike (please add some jumps on the ledges and camps)
de_herrenberg (get map from cfegames.com)
de_dust2002
cs_1337_assault
he_snow (please make all the ladders usable and the ice bridge usable, get map from cfegames.com)

link to 1337 assault: http://www.fpsbanana.com/maps/download/1586
Ok! done:
http://filebase.bots-united.com/inde...on=file&id=437


Quote:
Originally Posted by MarD's Readme For EPB Waypoints Request Pack 4 (person135).txt
Heyyo,

I made these waypoints for the fun of it all. Now remember, these levels weren't designed for bot usage in mind.

This map was a request from the E[POD]bot forums by person135.

he_snow -- bots don't toss nades much (using E[POD]Bot v5.2 on waypoint creation time), but do fight up a good knifing storm once they group, lol. They also use the ladders, but for the ice bridges bots break those on sight, so I set them up to use the ladders and underpassage way. They also know how to climb the outer rim of the map but don't usually do so cause they're too busy knife fighting!

Mappack Revision 1.0

Just extract it into your "$moddir\cstrike\epodbot\wptepb" folder and pwn.

Later-a-much, and LONG LIVE THE D!
ę ThE_MarŠ
thanks


Later-a-much, and LONG LIVE THE D!,
(Link>>>MarD's Moddin' Site<<<Link) MarD

Rock Hound. (<Link)
  
Reply With Quote
Re: Want waypoints?
Old
  (#149)
Phorce_Phed
Member
 
Phorce_Phed's Avatar
 
Status: Offline
Posts: 8
Join Date: Nov 2005
Wink Re: Want waypoints? - 20-02-2007

Quote:
Originally Posted by MarD View Post
I'm not the one who requested these, but as I am using them I wanted to thank you.

I also wanted to add another request: I have found three different PWF files for cs_winter_assault however none of them work well because the bots get stuck trying to climb the ladders and don't use the vents.

Good quality EPB waypoints for this map would be awesome.
  
Reply With Quote
Re: Want waypoints?
Old
  (#150)
Crusher918
Member
 
Status: Offline
Posts: 3
Join Date: Feb 2007
Default Re: Want waypoints? - 21-02-2007

hey mard i also have another request if u dont mind. if u havent done deaglezknivez can u waypoint it? i know i should have put them all in 1 post. forgot to add it (",)

thx in advance
  
Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.
vBulletin Skin developed by: vBStyles.com