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YaPB Yet another POD-Bot flavor by Whistler and Jeefo Counter-Strike

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Re: Latest YaPB Beta
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  (#51)
Minh-Lo-Hwang
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Default Re: Latest YaPB Beta - 04-04-2008

Great News!


Is there a Changelog, Headshot ?



  
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Re: Latest YaPB Beta
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  (#52)
He@dShot
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Default Re: Latest YaPB Beta - 04-04-2008

version 2.52: Small updates:
- New Chat Messages and radio commands:
Enemy Spotted: Bots will attack-move to position of team-mate that issued radio command !
Stick Together, team: Bots will follow team-mate that issued radio command !
- Shield Protection system improoved !
- Weapon reload bug fixed (I think) ! (Bots would hold the fire button if no even if no ammo in clip).
- No jumping when using zoomable rifles.
More coming...
  
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Re: Latest YaPB Beta
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  (#53)
KWo
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Default Re: Latest YaPB Beta - 05-04-2008

In the function:
bool Bot::LookupEnemy (void)
Code:
   // the old enemy is no longer visible or
   if (FNullEnt (newEnemy))
   {
(...)
        // skip glowed players, in free for all mode, we can't hit them
         if (player->v.renderfx == kRenderFxGlowShell && g_botVar[Variable_Deathmatch]->GetBool ())
            continue;
I don't think that is correct... Have You ever try to play with AMX X and ATAC plugin? There is a punishement called "glow the player". It changes the rendering of the player by kRenderFxGlowShell... If You are trying to have the compatibility with CSDM FFA, there is just a cvar for that "mp_freeforall". But that check should be done in that case some lines above and CSDM FFA allows You to hit enemies and teamnates as well...
Maybe just that comment You have there is confusing.
  
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Re: Latest YaPB Beta
Old
  (#54)
Fixer
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Default Re: Latest YaPB Beta - 05-04-2008

Thank you guys! for this amazing BOT! I'm gonna play with it!

BUT:

Bot aiming is tooooo bad in 2.52! OMFG! WTF!!!??? O_O Inacurrate! I see that bot_aim was changed.

Firing from AWP in moving its a very bad idea o_O

Таааак, кто крутил прицеливание? Почему они стали жутко мазать? Сразу ж вижу разницу! Мне что в сорцы самому лесть выискивать где собака зарылась? ))

Jeefo, спасай!

Last edited by Fixer; 06-04-2008 at 02:40..
  
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Re: Latest YaPB Beta
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  (#55)
ProRaiL
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Default Re: Latest YaPB Beta - 06-04-2008

it's a bit weird to change cvar prefixes, because at least it's now a bit slower to type (because I used to do yb_quota instead of yapb_quota) and it's not compatible with YaPB Conf Center anymore... I reversed this change for my self and suggesting to headshot to do this too
don't know what about stupidness, it became weaker for a bit and moving better than before imho
  
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Re: Latest YaPB Beta
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  (#56)
Fixer
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Default Re: Latest YaPB Beta - 06-04-2008

2He@dShot

Please, return aiming from 2.51, because in 2.52 bots are too bad. For example, when you strafing around the bot, bot can't hit you o_O O_O

In 2.51 bots are really weaker! 2.51 version much harder!
  
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Re: Latest YaPB Beta
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  (#57)
He@dShot
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Default Re: Latest YaPB Beta - 06-04-2008

Sorry...for the troubles....To me it works good...perhaps i'm weaker than u guys at CS...Anyway I am working on it...Be sure that pretty soon I will release a new version that kicks ass...! I knowticed that I released a debug version of YaPB 2.52 instead of the release...Debug I messed up in order to understand some things !!!
  
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Re: Latest YaPB Beta
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  (#58)
Fixer
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Default Re: Latest YaPB Beta - 06-04-2008

>i'm weaker than u guys at CS

So, return 2.51 aiming (in any way!!! PLEASE) - it REALLY kicks ass! The Best imho.

And, fix walking with sniper rifles!!!
  
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Re: Latest YaPB Beta
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  (#59)
jeefo
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Default Re: Latest YaPB Beta - 08-04-2008

Quote:
Originally Posted by KWo View Post
In the function:
bool Bot::LookupEnemy (void)
I don't think that is correct... Have You ever try to play with AMX X and ATAC plugin? There is a punishement called "glow the player". It changes the rendering of the player by kRenderFxGlowShell... If You are trying to have the compatibility with CSDM FFA, there is just a cvar for that "mp_freeforall". But that check should be done in that case some lines above and CSDM FFA allows You to hit enemies and teamnates as well...
Maybe just that comment You have there is confusing.
hi

ATAC+CSDM - i haven't seen such servers, that have some players... as for mp_freeforall, yup it should be checked, instead of manually setting yb_deathmatch to value we want... But now its works fine...

@Headshot:
Thanks for trying to improve the bot really, no time at all now...

and can you strip out compile-trash out of the source, 100kb zipped src is nicely than 5mb one
  
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Re: Latest YaPB Beta
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  (#60)
Ancient
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Default Re: Latest YaPB Beta - 08-04-2008

Where can I download this new version?


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