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Sniper Waypoint or flag
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Ancient
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Default Sniper Waypoint or flag - 18-09-2006

I know you'll say the camp waypoints are compatable for this idea. But I assumed that most weapon buys are random (which won't help).

But if a bot buys a sniper awp or scout etc..., they should be able to camp at a special place so other bots won't get in there way, and the camping bots will act more human-like In that sort of way.

I don't know if this is a great idea.

But instead of having to go back to add and delete waypoints, why not just make a camp waypoint with a sniper only flag?


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Re: Sniper Waypoint or flag
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person135
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Default Re: Sniper Waypoint or flag - 04-10-2006

this could work, considering that on some maps like de_dust2, there are camping spots where only snipers work well
  
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Re: Sniper Waypoint or flag
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KWo
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Default Re: Sniper Waypoint or flag - 04-10-2006

I'll take a look at the existing waypoint camp code rather. There is probably no reason the bot should camp in such point if it has a glock18 only for example...
  
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Re: Sniper Waypoint or flag
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person135
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Default Re: Sniper Waypoint or flag - 07-11-2006

well I think there are some spots where only a sniper rifle works well

I've seen bots try to shoot at me with rifles on de_dust2 in the long passageway through the corridor and the double doors near both team's respawn points. This is a place where only a sniper would work well.
  
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Re: Sniper Waypoint or flag
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KWo
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Default Re: Sniper Waypoint or flag - 28-02-2007

I've changed the code so - if the bot has a sniper weapon he will tend to camp more. If it doesn't have any rifle or any sniper weapon - he will not try to camp unless he needs to cover / defend some position (for example dropped/planted bomb). The change is in the code since V3B18. Please test if it works better now.
  
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