Took a look at both maps.
Goldrush-ga looks do-able, should be able to start from Crapshoot's goldrush waypoints or from goldrush-eu. With 2 elevators I think the second one need not be supported. The elevator in will take the most time to do, since I don't want bots choosing it by default, better that they use the old regular way in except when routed to the elevator. So I'll take this one on for November. :yes:
Cortex_who: Wow I loved the Padman and other giant maps in the days of Quake too. But on reviewing the issues in the map, the lack of available tois for scripting, the problem going upstairs, the likelihood of very low yield on any high position/paths, the very open nature and the way Fritzbots fight, the difficulty passing the mouse doors and I come to one conclusion. Waypointing it would take a huge amount of yield testing on every vertical and other paths and even if I suppressed botsight distance to a very short sighted bot the final result would not even get to mediocre. Alas this excellent bit of mapping just does not warrant spending the 2 months it would take to get to first base in waypointing.
So when I have some playable waypoints for goldrush-ga I'll reply here again.