.:: Bots United ::.  
filebase forums discord server github wiki web
cubebot epodbot fritzbot gravebot grogbot hpbbot ivpbot jkbotti joebot
meanmod podbotmm racc rcbot realbot sandbot shrikebot soulfathermaps yapb

Go Back   .:: Bots United ::. > Developer's Farm > SDK Programming discussions > Half-Life 1 SDK
Half-Life 1 SDK For developments focused around Half-Life (and its mods) Half-Life

Thread Tools
making a model-based door
tschumann's Avatar
Status: Offline
Posts: 223
Join Date: Apr 2011
Location: Australia
Default making a model-based door - 18-07-2012

I'm trying to make a model-based door for a mod I'm working on.
What I'm doing is rotating the bounding/collision box so that it aligns with the model (so that doors can be at different orientations, not because I'm making a rotating door).
The problem is that if the door is oriented at an angle either >90 and <180 degrees or >270 and <360 degrees the bounding box is invalid because one of the mins will be greater than one of the maxs.
Anyone know any way around this?
Reply With Quote

Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.
vBulletin Skin developed by: vBStyles.com