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E[POD]bot Evil mutants tamed out of POD-bot by The Storm and Markus Heiden Counter-Strike

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E[POD]bot crashing on linux
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phixth
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Join Date: Jan 2007
Default E[POD]bot crashing on linux - 08-01-2007

Hi. I have a problem running E[POD]bot on my linux pc.

I've tried version 5.2 , 5.3 and I also compiled it for my self successfully (i686.so) , but all of them are producing this error:

Code:
Auto detecting CPU
Using Pentium II Optimised binary.
Enabling debug mode
Auto-restarting the server on crash

Console initialized.
scandir failed:/usr/steam/hlds_l/./valve/SAVE
scandir failed:/usr/steam/hlds_l/./platform/SAVE
Protocol version 47
Exe version 1.1.2.5/Stdio (cstrike)
Exe build: 02:38:31 Jul  7 2004 (2738)
STEAM Auth Server
couldn't exec language.cfg
Server IP address 10.0.0.144:33001
scandir failed:/usr/steam/hlds_l/./valve/SAVE
scandir failed:/usr/steam/hlds_l/./platform/SAVE
Waypoint folder set to wptEPB
Clan tags turned on
Skill display turned on
Welcome message turned on
Auto bot kill turned off
Minimum number of bots set to 0
Maximum number of bots set to 10
Bot chat turned on
Radio restriction level set to 0
Minimum bot skill set to 80
Maximum bot skill set to 100
Inhuman turns turned off
Ultra skill mode turned off
Maximum number of bots following set to 3
Maximum number of weapons bots pickup set to 2
Experience collection turned on
Shooting through walls turned on
Sound update timer set to 0.1 seconds
Pickup update timer set to 0.3 seconds
Grenade check timer set to 0.1 seconds
POD speech turned on
Bot voting turned on
Bot logo spraying turned on
Invulnerable hostages turned off
Show pathfinding errors turned off
Auto fill turned on
Executing server command: bind p epb_botmenu
Executing server command: bind = epb_botmenu
Vertical spring stiffness set to 13.0 seconds
Horizontal spring stiffness set to 13.0 seconds
Vertical spring stiffness set to 0.2 seconds
Horizontal spring stiffness set to 0.2 seconds
Vertical error margin set to 2.0 seconds
Horizontal error margin set to 1.0 seconds
Perpendicular influence of the vertical axis on a horizontal movement set to 0.2 seconds
Perpendicular influence of the horizontal axis on a vertical movement set to 0.2 seconds
Maximal value in seconds after which the aiming system will re-evaluate its ideal direction set to 1.2 seconds
Fraction of the full speed the aiming system will adopt as speed when aiming at nothing in particular set to 0.5 seconds
Fraction of the estimated target's velocity the aiming system will rely on when aiming at a moving target set to 2.2 seconds
./hlds_run: line 342:  5120 Segmentation fault      (core dumped) $HL_CMD
"/usr/steam/hlds_l/core" is not a core dump: File format not recognized
No stack.
debug.cmds:2: Error in sourced command file:
No frame selected.
email debug.log to linux@valvesoftware.com
Mon Jan  8 21:19:12 GMT 2007: Server restart in 10 seconds
Mon Jan  8 21:19:17 GMT 2007: Server Quit
Here is my tail of debug.log:
Code:
CRASH: Mon Jan  8 21:19:12 GMT 2007
Start Line: ./hlds_i686 -debug -game cstrike +ip 10.0.0.144 -port 33001 -nomaster +sv_lan 1 +maxplayers 14 +map de_dust2 -pidfile hlds.5109.pid
Using host libthread_db library "/lib/libthread_db.so.1".
End of crash report
HLDS is up-to date and working fine without E[POD]bot.
Pls. Help !!!

Last edited by phixth; 08-01-2007 at 22:41.. Reason: +info
  
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Re: E[POD]bot crashing on linux
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The Storm
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Location: Bulgaria
Default Re: E[POD]bot crashing on linux - 09-01-2007

Use Metamod to load E[POD]bot on linux machines.
  
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Re: E[POD]bot crashing on linux
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phixth
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Default Re: E[POD]bot crashing on linux - 09-01-2007

Quote:
Originally Posted by THE_STORM View Post
Use Metamod to load E[POD]bot on linux machines.
Thank you for your quick reply, but i don't know what Metamod is .. so I will google some info ...
  
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Re: E[POD]bot crashing on linux
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The Storm
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Location: Bulgaria
Default Re: E[POD]bot crashing on linux - 09-01-2007

www.metamod.org or www.metamod-p.sf.net
  
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Re: E[POD]bot crashing on linux
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phixth
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Default Re: E[POD]bot crashing on linux - 09-01-2007

Quote:
Originally Posted by THE_STORM View Post
Thank you THE_STORM, it's working now
  
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