Moderator [PBmm/Waypointing]& PODBot mm waypointer
Status: Offline
Posts: 1,492
Join Date: Feb 2004
Location: C.C.A.A., Germania
Re: Server crashes on map change -
08-06-2004
Either that (in this case, a new thread might be a good choice), or it should be forced to "on", as it is a really strong feature and prevents bot matches from getting stupid and monotonous, with bots rushing blindly forward.
Roses are #FF0000, violets are #0000FF // all my base, are belong to you.
Location: Los Angeles, California, USA, North America, Earth, Solar System, Milky Way.
Re: Server crashes on map change -
10-06-2004
Okay people...
I've decided that I might just remove the option to turn it off...
It's so useful..
I don't know why anyone would want it off..
The reason to turn it off that is stated in podbot.cfg was to save cpu power..
but I don't think anyone runs a server on a comp THAT slow..
Even my 400Mhz computer can run a game at 30fps with that thing turn on..
who here runs a cs server with less than 400Mhz???
actually 30fps for listen.. 99fps for DS...
Everyone PLEASE vote!!!
Remove the option to turn collecting experience off??
YES or NO???
Moderator [PBmm/Waypointing]& PODBot mm waypointer
Status: Offline
Posts: 1,492
Join Date: Feb 2004
Location: C.C.A.A., Germania
Re: Server crashes on map change -
10-06-2004
My vote is on: "Remove option to turn experience off".
Experience is a great feature, and I think it's ten times worth the CPU power it consumes. It prevents bots from ignoring new situations. If experience were set to off, bots would keep running into the crosshair of a human who has found a nice sniper spot. With experience on, however, after a few deaths they will choose a different path, and our camping friend will be forced to try something else.
Roses are #FF0000, violets are #0000FF // all my base, are belong to you.