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Num_for_edict
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Krush
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Default Num_for_edict - 06-07-2004

I get a error message where the server crashes on some maps with waypoints. Error is NUM_FOR_EDICT: something. Is it just bad waypoints?
  
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Re: Num_for_edict
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KWo
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Default Re: Num_for_edict - 06-07-2004

Quote:
Originally Posted by Krush
I get a error message where the server crashes on some maps with waypoints. Error is NUM_FOR_EDICT: something. Is it just bad waypoints?
Next time, please, use the search function (by any date) - this is old problem already fixed. You have to get the latest beta:

http://www.mapzap.org/files/podbot/podbotBETA.zip
  
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Re: Num_for_edict
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sPlOrYgOn
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Default Re: Num_for_edict - 06-07-2004

no..
he doesn't even have pb2.6mm..
he has pb2.6..
the one CF released..
http://filebase.bots-united.com/
download the podbot_sdk from there and the newest source from here
http://www.mapzap.org/files/podbot/podbotsrc.zip
  
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Re: Num_for_edict
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Krush
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Default Re: Num_for_edict - 06-07-2004

Quote:
Originally Posted by KWo
Next time, please, use the search function (by any date) - this is old problem already fixed. You have to get the latest beta:

http://www.mapzap.org/files/podbot/podbotBETA.zip
That may work but I made changes to the code and I would need the source for that. Hard to test code I modified with just the .dll :p

Quote:
Originally Posted by sPlOrYgOn
no..
he doesn't even have pb2.6mm..
he has pb2.6..
the one CF released..
http://filebase.bots-united.com/
download the podbot_sdk from there and the newest source from here
http://www.mapzap.org/files/podbot/podbotsrc.zip
ya i got that now

Last edited by Krush; 06-07-2004 at 07:29.. Reason: adding stuff
  
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