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m not sure how they do DM in HL2 but in HL 1 the mapper didn't set the spawn points... that was done "server side" -ish u whould have to plot the spawn corraidates similar the way they do waypoints... and if my memory serves me each map would need that ( file type ) to the spawn every where "trick"
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Now, spawns were created with info_player_deathmatch by the mapper.
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I'm assuming all you have to do is create spawn points (info_player_start) all over the map.
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Spawns both were and are placed by the mapper using info_player_deathmatch.
I think that I will join the contest. 5000$ is quite a bunch of money for me. It just sucks that I have to send the map on a CD with snail mail...