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Re-Making WayPoints
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Ancient
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Default Re-Making WayPoints - 18-01-2005

How do you remake waypoints? is there some kind of Editor for making waypoints? On some of my fav maps like Militia and dust there is some errors I would like edit them.


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Re: Re-Making WayPoints
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KWo
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Default Re: Re-Making WayPoints - 18-01-2005

Did You read this?
http://forums.bots-united.com/showth...0913#post20913

and this?
http://forums.bots-united.com/showthread.php?t=2273

What do You think? The people wrote these info for nothing?:CTFB:
  
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Re: Re-Making WayPoints
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>BKA< T Wrecks
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Default Re: Re-Making WayPoints - 18-01-2005

First of all, welcome to BU and I bet you will like PODBot mm!

Concerning the waypoints, there's an updated version HERE:
http://filebase.bots-united.com/inde...on=file&id=235
(Link taken from the second thread ever-vigilant KWo linked in his reply)

And YES, there IS a waypoint editor, and an absolutely fantastic one, too! Have you ever fiddled around with that old PB 2.5 WP editor? Well, if you have, you will notice a giant leap both in terms of features and in terms of usability.



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Re: Re-Making WayPoints
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MarD
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Default Re: Re-Making WayPoints - 18-01-2005

Heyyo,

Yes, the new waypoint editor is easier, makes it more aboot teh micro, than more aboot the console commands.

Just start aiming at waypoints hit a button to start connections n' what-not, just blam! get waypointing jobs done faster.


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Re: Re-Making WayPoints
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Ancient
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Default Re: Re-Making WayPoints - 18-01-2005

Can you guys give me a link to where I can download and remake the waypoints? I did Read that stuff KWo Some of it I don't need to pay attention to and some I know what to do. I just need to remake some waypoints To make them perfect if possible.


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Re: Re-Making WayPoints
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MarD
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Default Re: Re-Making WayPoints - 18-01-2005

Heyyo,

Oops, just checked what twrecks put up. I suggest you get that wayppoint pack, and then read this manual, it explains how to use everything in the podbot mm waypoint editor system: http://filebase.bots-united.com/inde...on=file&id=226


Later-a-much, and LONG LIVE THE D!,
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Last edited by MarD; 18-01-2005 at 23:35..
  
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Re: Re-Making WayPoints
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KWo
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Default Re: Re-Making WayPoints - 19-01-2005

Here You have some stickies thread. You should have pay attention - I told You - read all sticky first...

http://forums.bots-united.com/showthread.php?t=1515

http://forums.bots-united.com/showthread.php?t=1518

And one info You lost, too - the place of posting the question...
  
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Re: Re-Making WayPoints
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Ancient
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Default Re: Re-Making WayPoints - 20-01-2005

I read them I downloaded the stuff. It didn't work I need to get the Binded keys to work Just need a while so I can read all of the Waypoint stuff like camp and paths


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Re: Re-Making WayPoints
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Huntkillaz
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Default Re: Re-Making WayPoints - 20-01-2005

Quote:
Originally Posted by Ancient
I read them I downloaded the stuff. It didn't work I need to get the Binded keys to work Just need a while so I can read all of the Waypoint stuff like camp and paths
i beleive there a to waypointing scripts that bind keys for u in with the manual unless they got taken out if not use this one (it's old but should still work 95% of things fine)


ps: remove the .txt from the end to make it .cfg
Attached Files
File Type: txt w.cfg.txt (3.3 KB, 326 views)


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