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[TFC] FoxBot 0.791 Final build released!
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RoboCop
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Big Grin [TFC] FoxBot 0.791 Final build released! - 1 Week Ago

Foxbot has been developed by:

Tom, Aka RedFox
Jordan, Aka FURY
Jeremy, Aka DrEvil
Paul, Aka GoaT_RopeR
Grubber
Yuraj
Victor
JASMINE
Richard, Aka Zybby

Special thanks to:
RoboCop
Safety1st
Arkshine
Globoss
pizzahut

==============================
FoxBot Version History
==============================

--------------------------------------------------------------------------------
Version 0.791
August-07-2018
Updated by RoboCop
--------------------------------------------------------------------------------

- Removed unwanted tchar.h dependancies that are no longer required - Thanks to Globoss

- Linux build should now work for Assault and Capture Point maps due to syntax error fixed - Thanks to Globoss

- Fixed Write Strings and compile time for version.cpp that fails on GCC 6+

- Fixed extdll.h that appears to fail to compile on GCC 6+ for #ifndef min and max

- Added optimisation for faster float point for Win32 build

- Linux build optimised for floating-point arithmetic and tuned for newer arch

- bot_job_think.cpp should be fairly adjusted for the bots to choose their paths and tasks wisely

- h_export.cpp Linux 'h_Library' can now detect both old and new TFC server build (tfc.so or tfc_i386.so)

- Added teleport waypoints for baconbowl_r, chimkey_l and siege

- Added more map configs for rats maps, plus turkeyburgers2002, fishburgers and donutburgers to spawn 1 sniper per 4 teams

- Enhanced the map configs for the Assault & Defend maps, rock2 and flagrun to spawn the recommended bot classes for each team

- Enhanced the hunted waypoints to prevent the Red team and the Hunted wondering back and forth in entrance tunnel

- Added some more defensive waypoints for avanti, casbah, flagrun, chimkey_l and warpath

- Added some important conc/rocket jump waypoints for the stock maps, palermo, ksour, cornfield, baconbowl_r and sandbowl_r2

- Reduced the risk of bots invading enemy spawns for the stock maps, chimkey_l, tf2fort and ksour

- Reduced excessive waypoint and pathwaypoint quantity for rats, rats2 and rats3, rats_cmd, palermo and baconbowl_r

- Removed non recommended waypoints for dustbowl that includes sentry that are not suitable for defending CP3

- Fixed the waypoint problems for 55, openfire_lowgrens, xpress2k4, destroy_l, phantom, shutdown2, sandbowl_r2 and tf2fort

- Added new waypoints for bases2k3, momentum_l, mortality_l and hellion

Known bugs:-

>> botdontmove, bot_chat, bot_bot_balance and bot_team_balance cvars may not be 100% operational

>> FoxBot appears to crash sometimes on Windows Listenservers

https://apg-clan.org/vbdownloads.php...downloadid=980





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Re: [TFC] FoxBot 0.791 Final build released!
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The Storm
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Default Re: [TFC] FoxBot 0.791 Final build released! - 1 Week Ago

Well done!
  
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Re: [TFC] FoxBot 0.791 Final build released!
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RoboCop
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Default Re: [TFC] FoxBot 0.791 Final build released! - 1 Week Ago

Quote:
Originally Posted by The Storm View Post
Well done!
Well tbh I needed outside help for some problems based from tchar.h - no thanks to MS. I was so close to giving it up.





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Re: [TFC] FoxBot 0.791 Final build released!
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The Storm
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Default Re: [TFC] FoxBot 0.791 Final build released! - 1 Week Ago

If you have experience with character code tables and encodings you would not blame Microsoft.

Actually I really wanted to find some time and help you with that but everything is so busy around me these days...
  
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Re: [TFC] FoxBot 0.791 Final build released!
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Whistler
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Default Re: [TFC] FoxBot 0.791 Final build released! - 1 Week Ago

Quote:
Originally Posted by RoboCop View Post
Well tbh I needed outside help for some problems based from tchar.h - no thanks to MS. I was so close to giving it up.
what were the problems ?
  
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Re: [TFC] FoxBot 0.791 Final build released!
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RoboCop
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Default Re: [TFC] FoxBot 0.791 Final build released! - 1 Week Ago

They were syntax errors for the /scripts files but it turns out that it needed to be formatted as Unix LF. They seem to work now on both Windows and Linux servers.

Not also that the Linux build had some problems with newer compilers as well don't work with Clang++.

And the bot task priority needed readjusted - which can be only done by editing the bot_think_job.cpp file then recompiling it.





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