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HL Engine Mapping Maps for the Half-Life engine Half-Life

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Ahhhh! Stupid WORLDCRAFT!!!
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Penguin
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Default Ahhhh! Stupid WORLDCRAFT!!! - 23-05-2004

Ok, so I keep getting this whenever I run my map:

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
Error: Entity 0, Brush 3, Side 4: has a coplanar plane at (-912, 1728, 496), texture -3OUT_RK5
Error: brush with coplanar faces
Description: The map has a problem which must be fixed
Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem
Error: Entity 0, Brush 6, Side 2: has a coplanar plane at (-1104, 1664, -336), texture -3OUT_RK5
Error: Entity 0, Brush 6, Side 4: plane with no normal
Error: Entity 0, Brush 6: outside world(+/-4096): (-1104,-10000,-336)-(-848,10000,496)
Error: Entity 0, Brush 8, Side 3: has a coplanar plane at (-432, 1664, 320), texture -3OUT_RK5
Error: Entity 0, Brush 8, Side 4: plane with no normal
Error: Entity 0, Brush 8: outside world(+/-4096): (-720,-10000,320)-(-432,10000,40
Error: Entity 0, Brush 8: outside world(+/-4096): (-736,-10016,284)-(-416,10016,444)
Error: Entity 0, Brush 8: outside world(+/-4096): (-752,-10032,28-(-400,10032,440)
Error: Entity 0, Brush 8: outside world(+/-4096): (-736,-10016,302)-(-416,10016,426)
Error: Entity 0, Brush 6: outside world(+/-4096): (-1120,-10016,-372)-(-832,10016,532)
Error: Entity 0, Brush 6: outside world(+/-4096): (-1136,-10032,-36-(-816,10032,52
Error: Entity 0, Brush 6: outside world(+/-4096): (-1120,-10016,-354)-(-832,10016,514)
Error: Entity 0, Brush 16, Side 2: has a coplanar plane at (-1888, 1120, -336), texture -3OUT_RK5
Error: Entity 0, Brush 16, Side 4: has a coplanar plane at (-1888, 1162, -336), texture -3OUT_RK5
Error: Entity 0, Brush 16, Side 4: has a coplanar plane at (-1888, 1162, -336), texture -3OUT_RK5
Error: Entity 0, Brush 18, Side 2: has a coplanar plane at (-504, 1664, -336), texture -3OUT_RK5
Error: Entity 0, Brush 16: outside world(+/-4096): (-1888,1056,-336)-(-1856,1162,10000)
Error: Entity 0, Brush 16: outside world(+/-4096): (-1904,1040,-372)-(-1840,1178,10036)
Error: Entity 0, Brush 16: outside world(+/-4096): (-1920,1024,-36-(-1824,1194,10032)
Error: Entity 0, Brush 16: outside world(+/-4096): (-1904,1040,-354)-(-1840,1178,1001
(2.00 seconds)
  
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Re: Ahhhh! Stupid WORLDCRAFT!!!
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Default Re: Ahhhh! Stupid WORLDCRAFT!!! - 23-05-2004

What the hell? Sorry for the smileys, but can anyone tell me what is up with this? Also, I am not getting my .bsp file when I run this. Im getting mad!
  
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Re: Ahhhh! Stupid WORLDCRAFT!!!
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the Carpenter
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Default Re: Ahhhh! Stupid WORLDCRAFT!!! - 23-05-2004

Stupid worldcraft ???
Stupid you ! LOLZ !
You have bad vertex manipulations.
Find those brushes with the GO TO BRUSH function & delete them.


I came.
I sawed.
I conquered.

  
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Re: Ahhhh! Stupid WORLDCRAFT!!!
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sPlOrYgOn
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Default Re: Ahhhh! Stupid WORLDCRAFT!!! - 23-05-2004

besides it wouldn't be worldcraft giving those errors..
it would be the compile tools..
  
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Re: Ahhhh! Stupid WORLDCRAFT!!!
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Penguin
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Default Re: Ahhhh! Stupid WORLDCRAFT!!! - 24-05-2004

Errg! Bad vertex manipulations? 8( Is there anyway I can save them!? I spent like 1 hour making them. Ill send you the map, if needed. Also, what about the thingy-mober (compiler) not giving me .bsp? Does it hate me?
  
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Re: Ahhhh! Stupid WORLDCRAFT!!!
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sPlOrYgOn
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Default Re: Ahhhh! Stupid WORLDCRAFT!!! - 24-05-2004

yes it hates you a lot

*highlight*
no because it has not feelings unless you want to code some AI into it...
it didn't give you a bsp cause you have errors...
  
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Re: Ahhhh! Stupid WORLDCRAFT!!!
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Penguin
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Default Re: Ahhhh! Stupid WORLDCRAFT!!! - 24-05-2004

Shut the hell up fag
  
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Re: Ahhhh! Stupid WORLDCRAFT!!!
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Pierre-Marie Baty
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Default Re: Ahhhh! Stupid WORLDCRAFT!!! - 24-05-2004

The compiler outputs a BSP file only when no error is found, that sounds logical

One method that might work to get rid of most of your vertex manipulation problems is to select the whole map, then cut and paste it into a new Worldcraft session.

*EDIT*

I'm gonna be less kind with you from now on, dude.
Quote:
Originally Posted by Penguin
Shut the hell up fag
By saying this, you just got your FIRST AND LAST WARNING. Next time = ban.
For your information I advise you to read rule #4 of our member rules again. A rule that YOU agreed with when you registered to this forum.
http://www.bots-united.com/member-rules.html



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Last edited by Pierre-Marie Baty; 24-05-2004 at 01:43..
  
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Re: Ahhhh! Stupid WORLDCRAFT!!!
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Penguin
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Default Re: Ahhhh! Stupid WORLDCRAFT!!! - 24-05-2004

Ooooh sorry. Didnt mean that. Lol-yes sir! Anyway-forgive me. Sarcasism just make me mad sometimes.
  
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Re: Ahhhh! Stupid WORLDCRAFT!!!
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Penguin
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Default Re: Ahhhh! Stupid WORLDCRAFT!!! - 24-05-2004

Ok! Now for the real questions: What defines a "bad vertex manipulation?" How can they be fixed? Does the error log give specific coordnates (spelled wrong, so what, Im a little kid and I hate english )of where the bad manipulations are? Please, I'll do anything to fix my map... Lol...
  
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