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Re: Bots-United @ GitHub
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sixcentgeorgefr
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Default Re: Bots-United @ GitHub - 02-02-2021

did you saw that the famous black mesa has published the maps sorce.. in the workshop.. it is 300 Mo to download that use 2.000 Mo very clean.. i did not tested them .. [ like the blender team .. i am having a lot of fun with video editing these weeks.. more than waiting somebody [ me] able to do the coding [ but i started to do it by myself..]
  
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Re: Bots-United @ GitHub
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tschumann
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Default Re: Bots-United @ GitHub - 26-02-2021

Quote:
Originally Posted by sixcentgeorgefr View Post
did you saw that the famous black mesa has published the maps sorce.. in the workshop.. it is 300 Mo to download that use 2.000 Mo very clean.. i did not tested them .. [ like the blender team .. i am having a lot of fun with video editing these weeks.. more than waiting somebody [ me] able to do the coding [ but i started to do it by myself..]
No I didn't, but nice.
  
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Re: Bots-United @ GitHub
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sixcentgeorgefr
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Default Re: Bots-United @ GitHub - 07-03-2021

giving file of maps is cool..i replayed it last month..and made a review in a topic in the opposing force community :

https://steamcommunity.com/app/50/di...5584119911970/

at bms they are nearly better in "hacking steam [ or cracking accounts ] " than in programming...or mapping..
i found a lot of bugs and published those of the first part [ capture of gordon ]
at the end of the topic asking for source code...
i think they are able to make computers reset from the web using a hided connection as the one of svencoop that checks the steam_id to give or not the gold uzis
or that is a bug with this save .. plus my computer.. beside i was able to play l4d2v or cs-go without any crash..

these cheats are nice for dumbs..
that could be cool and helping to add opposing force monsters to bms ..using gearbox code..
like many others . even these pure lovers from day one of source engine.. they start to prefer unreal engine.. [ and its no-load no-cuts between maps ]

https://www.warlegend.net/steam-plat...e-disparition/

some are great to sell games.. they should help their customers to create "mods" like did hl ..and do not do like "did not hl2" [ i think of batmans arkhams... games.. or wolfeinstein 2006 ]

i think i read recently that the famous j carmack has left the the team that works of virtual reality .... is he here ??? i would like him to help me with my games projects.. i made a lot of things for his doom3.. and as much for hl and hl2..
by now i work "on helicopters and machines for farmers/firefighters " during time i wait to find the "right devs.. "
  
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Re: Bots-United @ GitHub
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sixcentgeorgefr
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Default Re: Bots-United @ GitHub - 30-04-2021

here is some news about "git".. svencoop "the so "viets" usa-army-vet$ club ..is using it by now... but not the FREE we all use : of course..

https://github.com/topics/svencoop

svencoop
Here are 52 public repositories matching this topic...


they use an "open" new one that is of course : "PRIVATE" ...

https://git.svencoop.com/users/sign_in
GitLab for the internal Sven Co-op team.

Please use your internal account to login. (Do not try to register.) You can change and reset your password here: https://ssp.internal.svencoop.com/

Ensure you choose the "Directory" tab. (Do not choose "Standard".)


Free GitLab trial
Unlimited access to all features for 30 days.

GitLab is the open
DevOps platform

THAT EXPLAINs why this mod is terribly dying beside it is available with steam.. for free.. some usa thieves "can make all the difference" like the sniper...solokiller and his friends..

i feel the same or so about "the " todays "bms" team and after recent updates i am quite sure they are from "so-viets coop" aka the "old british empire" : india , usa & australia... the countries that talk with biden when he "discuss to the world about the pacific.." of course without china & russia [or france that has a lot of little territories like in caraibes..with : st bart' ]
the more sad thing is that they are not productive at all... deletion of old forum also killed a lot of download for maps..or usefull posts for servers.. [ same with steam forum.. ] these were "internet games gold mines.."

i also a comment about my bms friends.. they made a workshop bonus of their "famously failed Xen..." nothing much interresting except the main map that let select .. [ this one looks like the famous one for svencoop.. where you select the map with 2 players..: not 1 or more but 2... ]
the map is showing some cool rendering of the "milky way.." .. and let you select only xen maps.. [ i think that means they are the only maps made by the "viets" lol ] i liked it but they could had used some models from gmod or hls ..
those teams that want so much to make all from a to z are only able to convert hl models to source ..no reuse of hl2... that is why xen is so failed.. they did not worked but created " a brand new "old like bibi-biden" xen... they must had tried to reuse more the hl2 assets or l4d...and hl2 mods

operation black mesa is an other "[bad] exemple of this ..
https://www.youtube.com/channel/UCOc...HZ4G0Cm6xQP5hQ

look at the fish.. i was banned quickly at their forum .. long before they "merged" with blue shift source.. [ bms workshop is offering some maps about azure and blue shift.. but of course they are not "valueable enough" to join these prestigious peoples...

https://steamcommunity.com/workshop/.../?appid=362890

https://steamcommunity.com/app/362890/allnews/

they talk about "mod madness..." oh my GoD ....
https://steamcommunity.com/sharedfil...?id=2424633574
https://steamcommunity.com/sharedfil...?id=2288016896

i mean that is sad ..no help is given to them or files...or they do not lead the mod..despite they do the work... not like those waiting their work in their biden'$$$$

Last edited by sixcentgeorgefr; 30-04-2021 at 16:15..
  
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