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Web-based server tools ...or how to watch your server's activity on a web page

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phpUA
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BAStumm
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Default phpUA - 16-06-2004

The phpUA team is always looking for additional developers with knowledge of php, javascript, xml, xhtml, flash, C/C++ or any other programming language that might prove useful.

We are currently working on a complete revamp of our template/auth/plugin engine as we move towards supporting web based administration of game servers and move to the future with things like server rental/match booking, config file generators, etc. We're also exploring/creating a metamod type program for Quake3 based games called QMM (and having some success) which will open up our "Watch" idea into other game engines. At some point I'd also like to get working on using Battlefield 1942's XML logs to create a watch for that engine as the XML logs contain player and other entity info including coordinates within the world entity.

If any of you are interested or know anyone that might be interested I'd love to chat






  
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Re: the phpUA team is always looking...
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rob
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Default Re: the phpUA team is always looking... - 18-06-2004

the server stats in your signature are very nice.

inspiring work.

wish i had more time.
  
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Re: the phpUA team is always looking...
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BAStumm
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Default Re: the phpUA team is always looking... - 19-06-2004

The signature images are an upcoming phpUA feature if we ever get v1.2 wrapped up and released






  
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Re: the phpUA team is always looking...
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Pierre-Marie Baty
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Default Re: the phpUA team is always looking... - 20-06-2004

Quote:
Originally Posted by BAStumm
We're also exploring/creating a metamod type program for Quake3 based games called QMM (and having some success) which will open up our "Watch" idea into other game engines
I don't get the United Admins here somehow...... isn't that just what their Titan was supposed to be ? ???

How unfortunate ...



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Re: the phpUA team is always looking...
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BAStumm
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Default Re: the phpUA team is always looking... - 23-06-2004

Anything learned in the creation of QMM will be shared with the Titan Team when they are ready to move forward with development. Sometimes an individual project has to do whats best for its immediate needs rather than halt its development and wait for another project. I wish Titan was already prepared to provide extended information to phpUA but unfortunately its still in the planning stages.






  
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