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Go Back   .:: Bots United ::. > Enhancement Workshop > Metamod and metamod plugins
Metamod and metamod plugins Plugins and improvements for the metamod server-side mod

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Re: introducing... BotAim 2!
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  (#21)
davidov
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Default Re: introducing... BotAim 2! - 21-02-2005

thanks , i try it now
  
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Re: introducing... BotAim 2!
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Pierre-Marie Baty
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Default Re: introducing... BotAim 2! - 24-02-2005

New release, for Windows and Linux: fixes a crash condition caused by a possible angle overflow error

Get it at the same URL, or from the filebase:
http://filebase.bots-united.com/inde...on=file&id=274



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Re: introducing... BotAim 2!
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robbob4
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Default Re: introducing... BotAim 2! - 24-02-2005

can you atach the old version for me because I need to test something for botmeiser to test meanloader killing locked up programs.


  
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Re: introducing... BotAim 2!
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Pierre-Marie Baty
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Default Re: introducing... BotAim 2! - 24-02-2005

sorry I can't... the new version has overwritten the old one, and I don't keep old versions myself



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Re: introducing... BotAim 2!
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@$3.1415rin
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Default Re: introducing... BotAim 2! - 24-02-2005

muhaha


  
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Re: introducing... BotAim 2!
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Pierre-Marie Baty
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Default Re: introducing... BotAim 2! - 24-02-2005

what's so funny ?



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Re: introducing... BotAim 2!
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Rifleman
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Default Re: introducing... BotAim 2! - 25-02-2005

if this the final release ?
  
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Re: introducing... BotAim 2!
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  (#28)
Pierre-Marie Baty
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Default Re: introducing... BotAim 2! - 25-02-2005

I never release anything as "final" explicitly. If nobody finds bugs, maybe that will be the last release I'll make, or maybe not. Perhaps some day I'll have a nice idea that I'll want to put in, and I'll get back to it. But so far, I consider I'm stopping here with it.



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Re: introducing... BotAim 2!
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Rifleman
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Default Re: introducing... BotAim 2! - 25-02-2005

how about provide several type of congfiguration ? Like easy set , normal set and hard set , the cvars make me dizzy ...
  
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Re: introducing... BotAim 2!
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w0uter#01
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Default Re: introducing... BotAim 2! - 03-03-2005

i run a cs server with the following plugins

[ 1] Adminmod RUN - admin_mm.dll v2.50.60
[ 2] ChickenMod RUN - chicken_mm.dll v1.0.5.1
[ 3] STATSME RUN - statsme_mm.dll v2.8.3
[ 4] HeadShot RUN - headshot_mm.dll v0.3
[ 5] POD-Bot mm RUN - podbot_mm.dll vR2b46b
[ 6] HLGuard RUN - hlguard_mm_optim v1.71
[ 7] BotAim RUN - botaim_mm.dll v2.1

bug 1:
if 2 hostile bots different from hight they will shoot straight ahead in the floor/wall.
the bullets dont even come close to hitting.

bug 2:
when hs only mod is enabled. bots still hit the chest/limbs.
while non-bots can only hit people in the head
  
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