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RACC Autonomous fragmachines by PMB Counter-StrikeDMCHLDMThe Specialists

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Re: development screenies
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Pierre-Marie Baty
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Default Re: development screenies - 27-05-2004

The bots are already affected, to some extent, by darkness and luminosity. I have not been working on it for more than a week btw, due to real life job deadlines (I'm late as hell) hence there's no really interesting update to show here so far...



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Re: development screenies
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TSCrv
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Default Re: development screenies - 24-06-2004

simply amazing..... living my dream i see.....


so, how much cpu and mem does this baby use? from what it sounds it looks like im going to have to upgrade my poweredge....(still putting around with a dual p3 500mhz.... with ram that isnt even ECC... not to mention 2 bad hard drives... lol) (dell sucks.... get a tyan dual proc board... industry standard)

with my server it starts to get laggy when i hit 20 PODbots.... that and crashes a lot (doesnt like hookmod)


if only there a couple more ppl with your skills, on a team, cause apparantly your overworked.... just dont ditch us if you cant code this bot nemore..... lol



keep it up
  
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Re: development screenies
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Josh_Borke
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Default Re: development screenies - 25-06-2004

any new screenies?
i and i'm sure others are really excited to get to play with this bot.
keep up the good work

  
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Re: development screenies
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@$3.1415rin
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Default Re: development screenies - 25-06-2004

@TSCrv : most bots dont take any advantage of fast harddisks or dual processors, not even RACC is multithreaded as far as I know


  
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Re: development screenies
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MarD
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Default Re: development screenies - 26-06-2004

Heyyo,

I'mma agree with @$3.1415rin. Most games don't take full advantage of dual CPU's. Look at Q3A, that game supposedly was optimized for dual CPUs, yet ran worse than a single CPU by 5f/s (that example's from some old game magazine in 1999). Not much, but yeah, you're better off just gettin a single CPU when it comes to gaming, but for office work? yeah, I bet dual CPUs would be more handy for multitasking, and Computer Animation. But then again, I think I'd rather just get a 64bit CPU... Then again, I'd rather have the cash than a 64bit CPU, cause I need a car more urgently than a state-o'-the-art CPU.


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Last edited by MarD; 26-06-2004 at 07:30..
  
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Re: development screenies
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[+Duracell-]
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Default Re: development screenies - 27-06-2004

Dual CPUs are only useful if the application can take advantage of multithreading.
  
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Re: development screenies
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Pierre-Marie Baty
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Default Re: development screenies - 29-11-2004

I made important changes in the navigation this weekend, trying to put into code a certain idea that popped up in my mind. It jumps much better now.



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Re: development screenies
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MarD
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Default Re: development screenies - 29-11-2004

Heyyo,

OMG, did the bot make it through the window?


Later-a-much, and LONG LIVE THE D!,
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Re: development screenies
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Huntkillaz
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Default Re: development screenies - 29-11-2004

-


●_•

Last edited by Huntkillaz; 29-11-2004 at 21:23..
  
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Re: development screenies
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FrostyCoolSlug
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Default Re: development screenies - 29-11-2004

my god man! you've made a monster!


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