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Possible Podbot Metamod Bug...
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Asurmen
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Default Possible Podbot Metamod Bug... - 18-04-2004

PM and or SoulFather.

I have been testing your last DLL that PM made which is 244kb from the podbot back in shape thread. One very weird thing happens rarely is that a bot will unload all of its ammo and keep trying to fire.

For example on de_aztec a bot with the bomb got stuck in a corner near the bomb site outside the double doors. Then at this corner the bot crouches and fires its weapon partially through the wall in front of it and keeps firing and u hear the click, click of the bot trying to fire his weapon more when there is no ammo in the current chamber of the gun. Also, there were some other bots around it kind of blocking it path of going out of the corner but the above situation did happen before a bunch of bots blocked it's path away from the wall to reload. In the end, the bot did reload the gun but after a long long time.

Just curious, is it possible that the bot is getting confused as to switching from weapon to planting the bomb? Any ideas?


-The needs of the many outweigh the needs of the few. -Spok Star Trek

-Go forth and kick ass soldiers! -Quake2

Last edited by Asurmen; 18-04-2004 at 21:57.. Reason: Change of title
  
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Re: Podbot Metmod Bugs...
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SoUlFaThEr
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Default Re: Podbot Metmod Bugs... - 18-04-2004

ok thanks man!

i have seen this too but totally forgot about it cuz of all the other stuff happening

good one and thanks for opening this thread


  
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Podbot metamod bugs...
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Asurmen
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Default Podbot metamod bugs... - 18-04-2004

To:SoulFather

Yeah, I thought it would be a good idea to open a fresh thread to sperate all the mumbo jumbo.

I think this thread should be a sticky for issues that we all have with Podbot metamod versions starting with the last build that PM put out. Then when additional builds are added just have people put in there post what version and or build date and post there issues here.

Until next time....Cheers!


-The needs of the many outweigh the needs of the few. -Spok Star Trek

-Go forth and kick ass soldiers! -Quake2
  
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Re: Podbot Metmod Bugs...
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SoUlFaThEr
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Default Re: Podbot Metmod Bugs... - 19-04-2004

that has been done
but each bug should have a separate thread........or else we lose bugs........within a thread.


  
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Re: Podbot Metmod Bugs...
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Wei Mingzhi
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Default Re: Podbot Metmod Bugs... - 22-04-2004

I have already fixed this bug in YaPB So if anyone wants to see how I fixed it, just download YaPB at http://yapb.yeah.net and take a look at the source code in bot_ai.cpp

Note the code format is a bit different, but it should be able to cut-n-pasted without difficulty.

Whistler



  
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