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FritzBot A bot for Return To Castle Wolfenstein - by Maleficus Return to Castle Wolfenstein

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A little demo showing tank support so far.
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Maleficus
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Default A little demo showing tank support so far. - 12-04-2006

Its still pretty rough, and theres more then enough bugs, but I've made some serious headway with tank support.

So far:

1. Engs will "see" that the map has a tank, and will go fix it if its broken.

2. Other classes will sometimes decide to escort it if its not broken.

3. Bots can follow behind the tank, or actually ride in the tank.

4. They will fight/kill you with the tank's gun, then continue riding along.


Theres a LOT more work to do before I can release anything (a special extension to the FritzScript system is on its way to make pathing maps like GoldRush and FuelDump very easy to do, as well as a few other things).


But, GoldRush is on its way!

Cheers!
Attached Files
File Type: zip tank2.zip (341.3 KB, 1522 views)


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Re: A little demo showing tank support so far.
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vlvttch
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Default Re: A little demo showing tank support so far. - 12-04-2006

Looks great. Can't wait until it's ready to go.
  
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Re: A little demo showing tank support so far.
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Boosted
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Default Re: A little demo showing tank support so far. - 13-04-2006

first... thats an important part of the game! good thing its coming!
second.. wierd how he moves
and u leave it that way that they prone while fix the vehicle?
  
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Re: A little demo showing tank support so far.
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T1G3R
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Big Grin Re: A little demo showing tank support so far. - 14-04-2006

Hi,

YES!
Looks very nice yet.
Cant wait playing that Map.
For me its ok that the engi prones to fix the Tank.

keep on going 4 that..

cu
T


.oO Sorry 4 my english i´m out of school 4 years! Oo.
  
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Re: A little demo showing tank support so far.
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Maleficus
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Default Re: A little demo showing tank support so far. - 14-04-2006

Quote:
Originally Posted by Boosted
second.. wierd how he moves
and u leave it that way that they prone while fix the vehicle?
1. Are you talking about the jitter in the demo, or how he himself moves? The jitter was prolly because I was running stuff in the background while I was recording the demo.

2. I don't know yet - I'm experimenting if its better to be prone, or just stand and fix, while moving.


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Re: A little demo showing tank support so far.
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T1G3R
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Default Re: A little demo showing tank support so far. - 14-04-2006

Quote:
2. I don't know yet - I'm experimenting if its better to be prone, or just stand and fix, while moving.
isn´t it posible to let the bot choose to prone, stand, and so on....?


.oO Sorry 4 my english i´m out of school 4 years! Oo.
  
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Re: A little demo showing tank support so far.
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CrapShoot
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Default Re: A little demo showing tank support so far. - 14-04-2006

I like the proning.
  
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Re: A little demo showing tank support so far.
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the bindlestiff
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Default Re: A little demo showing tank support so far. - 14-04-2006

Shouldn't the engineer be lying on his back while repairing the tank, as a mechanic does when he's working on your car??? There's not much you can fix while lying on your belly!
  
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Re: A little demo showing tank support so far.
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Boosted
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Default Re: A little demo showing tank support so far. - 14-04-2006

Quote:
Originally Posted by Maleficus
1. Are you talking about the jitter in the demo, or how he himself moves? The jitter was prolly because I was running stuff in the background while I was recording the demo.

2. I don't know yet - I'm experimenting if its better to be prone, or just stand and fix, while moving.
1. its wierd how he moves around all time while escorting the tank
2. i dont know if possible but i would like to see it that they fix the tank while moving around it (to get away from enemies) how the most human players do.
  
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Re: A little demo showing tank support so far.
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Maleficus
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Default Re: A little demo showing tank support so far. - 14-04-2006

1. Well, thats him being on the lookout for enemies. I figure thats a Good Thing(tm).

2. I'm working and experimenting with this to find the right mix.


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