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Re: PodBot Problems with Chat
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Santo
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Default Re: PodBot Problems with Chat - 02-02-2013

Ok. Thanks.
  
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Re: PodBot Problems with Chat
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Default Re: PodBot Problems with Chat - 08-02-2013

hmmm did you find something about ?
  
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Re: PodBot Problems with Chat
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KWo
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Default Re: PodBot Problems with Chat - 08-02-2013

I didn't find the time to focus on it. And I don't have time at least for next 3 weeks. Sorry.
  
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Re: PodBot Problems with Chat
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Santo
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Default Re: PodBot Problems with Chat - 08-02-2013

And It's only you on the whole Forum ?!
  
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Re: PodBot Problems with Chat
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KWo
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Default Re: PodBot Problems with Chat - 08-02-2013

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Originally Posted by Santo View Post
And It's only you on the whole Forum ?!
If You are right and there is really any error in the code - yes.
  
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Re: PodBot Problems with Chat
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Default Re: PodBot Problems with Chat - 09-02-2013

That's really sad bro..your botchat.txt it's working ?!
  
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Re: PodBot Problems with Chat
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Default Re: PodBot Problems with Chat - 27-02-2013

Hey did you find out ?! Or you're busy forever like every human being ?
  
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Re: PodBot Problems with Chat
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KWo
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Default Re: PodBot Problems with Chat - 04-03-2013

Quote:
Originally Posted by Santo View Post
That's really sad bro..your botchat.txt it's working ?!
The default botchat.txt is working. Just tested few hours ago. What are condition to see the reply when You are talking to them:
1. You and at least one bot (no matter what team) is dead.
2. You are using say command (not say_team).
3.The keyword is written in botchat.txt in capitalize (UPPER CASE).
4. pb_chat is set to 1.

Try first change this:
@KEY "admin"
to
@KEY "ADMIN"

[code=bot.cpp]
// Assign how talkative this Bot will be
pBot->SaytextBuffer.fChatDelay = RANDOM_FLOAT (10.0, 20.0); // KWo - 02.03.2010
pBot->SaytextBuffer.cChatProbability = RANDOM_LONG (40, 100); // KWo - 31.03.2006[/code]

As You can see in that part of code above - the bot has a delay to repeat (random value 10 - 20 seconds) - to prevent flooding. That is also made so to have it human like (the human needs time to repeat - he never does it instantly). Another thing - the bot sometomes doesn't answer - if he doesn't like to do that. It comes from that second line (chatProbability). If that value is grater than random value 0-100 checked every time the answer should happen - the the bot asnwers. Otherwise - it doesn't answer. Those values above are calculated while the bot is created.
I hope now You get the full answer. Sorry for delay.
  
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Re: PodBot Problems with Chat
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Santo
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Default Re: PodBot Problems with Chat - 05-03-2013

Quote:
Originally Posted by KWo View Post
The default botchat.txt is working. Just tested few hours ago. What are condition to see the reply when You are talking to them:
1. You and at least one bot (no matter what team) is dead.
2. You are using say command (not say_team).
3.The keyword is written in botchat.txt in capitalize (UPPER CASE).
4. pb_chat is set to 1.

Try first change this:
@KEY "admin"
to
@KEY "ADMIN"

[code=bot.cpp]
// Assign how talkative this Bot will be
pBot->SaytextBuffer.fChatDelay = RANDOM_FLOAT (10.0, 20.0); // KWo - 02.03.2010
pBot->SaytextBuffer.cChatProbability = RANDOM_LONG (40, 100); // KWo - 31.03.2006[/code]

As You can see in that part of code above - the bot has a delay to repeat (random value 10 - 20 seconds) - to prevent flooding. That is also made so to have it human like (the human needs time to repeat - he never does it instantly). Another thing - the bot sometomes doesn't answer - if he doesn't like to do that. It comes from that second line (chatProbability). If that value is grater than random value 0-100 checked every time the answer should happen - the the bot asnwers. Otherwise - it doesn't answer. Those values above are calculated while the bot is created.
I hope now You get the full answer. Sorry for delay.
Thanks for your reply. First of all I've tested this and after a several minutes, one of the bots reply to me, but I'm not sure if I must write the single word, UPPER CASE, like It's written in botchat.txt, or can I write the word in small cases and in combination with other words like: "How can i get admin on this Server?"
And my second question Is, how can I change the SaytextBuffer.fChatDelay = RANDOM_FLOAT and pBot->SaytextBuffer.cChatProbability = RANDOM_LONG ?
  
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Re: PodBot Problems with Chat
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KWo
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Default Re: PodBot Problems with Chat - 05-03-2013

Quote:
Originally Posted by Santo View Post
Thanks for your reply. First of all I've tested this and after a several minutes, one of the bots reply to me, but I'm not sure if I must write the single word, UPPER CASE, like It's written in botchat.txt, or can I write the word in small cases and in combination with other words like: "How can i get admin on this Server?"
You have to write in upper case the word in botchat.txt. The file is reloaded only when the bot dll (podbot_mm.dll/podbot_mm_i386.so) is loaded at the game start (it's not enough just to restart the map - You must restart the game on the server).
Quote:
Originally Posted by Santo View Post
And my second question Is, how can I change the SaytextBuffer.fChatDelay = RANDOM_FLOAT and pBot->SaytextBuffer.cChatProbability = RANDOM_LONG ?
That You can't change. It's hardcoded. Give them just more time to answer. They usually reply 7/10 or more, but it takes time to get the answer (10 to 20 seconds).
  
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