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Half-Life 2, Source and Source Games Discuss about Valve's new FPS game and its mods here Half-Life 2

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MetaEng and SourceMod
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Brainz
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Default MetaEng and SourceMod - 10-12-2004

http://www.tcwonline.org/~metaeng/

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What is MetaEng?
MetaEng is a control layer for managing a set of API restrictions on scripting engines. Previously, host applications normally had home-grown API specifically designed towards a certain scripting language or modular C/C++ system. MetaEng is designed to be a common system for host applications to manage plugins and modules for extensibility.
http://www.sourcemod.net/

Quote:
SourceMod is a Half-Life 2 modification which focuses on modification scripting, server administration, and plugin writing. Plugins are scripted in the Small language, and allow you to script actions on your server and access the Half-Life 2 (Source) engine with easy functions. If you don't like Small, read below!

SourceMod is completely extensible, and written on the MetaEng API. MetaEng is a system of layered functionality which lets you connect multiple scripting engines to a common interface. The interface lets you expand the scripting engine functionality and easily maintain plugins which connect from the scripting engine to the host application. For example, you could easily write an interface to let you write Perl plugins in addition to Small ones.
  
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