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Bot skill bug.
ghost of evilspy
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Status: Offline
Posts: 140
Join Date: Mar 2005
Location: Finland
Default Bot skill bug. - 12-12-2005

Small bug in HPB_bot which causes bot skill increase by one level on every mapchange until it's highest (skill 1).

In bot.cpp:BotCreate:
pBot->bot_skill = skill - 1; // 0 based for array indexes

Then in dll.cpp on mapchange:
char c_skill[2];
sprintf(c_skill, "%d", bots[index].bot_skill);
BotCreate(NULL, ... , ... , c_skill, ... , ...);

Ofcourse 'bots[index].bot_skill' should be 'bots[index].bot_skill + 1' instead. Quite well hidden bug, found it when were adding [lvl%d] tags.
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