.:: Bots United ::.  
filebase forums discord server github wiki web
cubebot epodbot fritzbot gravebot grogbot hpbbot ivpbot jkbotti joebot
meanmod podbotmm racc rcbot realbot sandbot shrikebot soulfathermaps yapb

Go Back   .:: Bots United ::. > Developer's Farm > SDK Programming discussions > Half-Life 1 SDK
Half-Life 1 SDK For developments focused around Half-Life (and its mods) Half-Life

Reply
 
Thread Tools
setsize vs setobjectcollisionbox
Old
  (#1)
tschumann
Moderator
 
tschumann's Avatar
 
Status: Offline
Posts: 270
Join Date: Apr 2011
Location: Australia
Default setsize vs setobjectcollisionbox - 06-07-2012

Just to prefix this, I'm trying to make a model-based door in a mod I'm working on, so if anyone know of any open source mods with a model-based door entity, let me know.

Anyway, does anyone know the difference between UTIL_SetSize and SetObjectCollisionBox in Half-Life (what each one should be used for and which ones affect collision)?
  
Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
vBulletin Skin developed by: vBStyles.com