I thought i'd share this with everyone. I took the oasis waypoints and renamed them to sw_oasis_b3, then I fixed the tunnel nodes and pathed the parts of the map that needed to be done. I didn't change anything else as far as actions go except for the old city water pump and then added in actions for the garrison door.
I've also added an oasis.nav file that fixes the node_ent issue by the flag that's causing the bots to hug the flagpole.
Just take the pk3 file out of the zip file and put it into your fritzbot folder.
Map can be downloaded from here...
http://returntocastlewolfenstein.fil...45472#Download