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FritzBot A bot for Return To Castle Wolfenstein - by Maleficus Return to Castle Wolfenstein

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FritzBot Preview #3 Comment Thread
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Maleficus
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Default FritzBot Preview #3 Comment Thread - 15-02-2005

Now that the latest Fritz is out, lets collect comments, suggestions, and bugs here.


Dum Spiro Spero


  
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Re: FritzBot Preview #3 Comment Thread
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CrapShoot
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Default Re: FritzBot Preview #3 Comment Thread - 15-02-2005

Very nice. I like how they play the map. These are definately much better than wolfbots on beach.

One thing that I did notice is that in stopwatch mode the bots get kicked at the end of half a round (when they swap sides). Support for g_gametype 6 in the next release would be great.

EDIT: It seems that they get kicked in g_gametype 5 as well. Could it be because I made a custom bot.cfg?

Last edited by CrapShoot; 15-02-2005 at 08:18.. Reason: Add info
  
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Maleficus
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Default Re: FritzBot Preview #3 Comment Thread - 15-02-2005

Quote:
Originally Posted by CrapShoot
Very nice. I like how they play the map. These are definately much better than wolfbots on beach.

One thing that I did notice is that in stopwatch mode the bots get kicked at the end of half a round (when they swap sides). Support for g_gametype 6 in the next release would be great.

EDIT: It seems that they get kicked in g_gametype 5 as well. Could it be because I made a custom bot.cfg?

Yea, I have them kicked at the end of the game, then the game adds them back in - it adds whatever bots are in the mp_beach_bots.cfg file. Its actually a temporary fix to the problem you wrote me about where they would get reconnect issues in dedicated mode - its ugly, but I never got the time to solve the problem the proper way (as you can probably tell - I was pretty busy with the OBJ support!).

I didn't think about SW support, so that was an oversight on my part.


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Panzerknacker
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Default Re: FritzBot Preview #3 Comment Thread - 15-02-2005

I downloaded it on the 15th. Looks very good.

Well, i started to play and after a while i called a medic,It was Denny . So he came to me and started to shoot me and didn't stop shooting until he was out of ammo. So I gave him new ammo and started to shoot at me again.
When I was dead and got to the objective I called for a medic and Denny came and healed me.

Its strange that he was shooting at me, could this be a bug?

Last edited by Panzerknacker; 15-02-2005 at 15:37..
  
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Denny
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Default Re: FritzBot Preview #3 Comment Thread - 15-02-2005

Quote:
Originally Posted by Panzerknacker
I downloaded it on the 15th. Looks very good.

Well, i started to play and after a while i called a medic,It was Denny . So he came to me and started to shoot me and didn't stop shooting until he was out of ammo. So I gave him new ammo and started to shoot at me again.
When I was dead and got to the objective I called for a medic and Denny came and healed me.

Its strange that he was shooting at me, could this be a bug?
lol, i get moody sometimes


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Gatekeeper
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Default Re: FritzBot Preview #3 Comment Thread - 16-02-2005

These guys are awesome, they're by far the best bot mod I've seen for RtCW or ET. The game crashed a couple times but "behaved" for the most part (nothing as bad as the latest AIMod for ET ). So far they haven't killed me and stabbed my body though.
  
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Denny
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Default Re: FritzBot Preview #3 Comment Thread - 16-02-2005

Wow Mal, these bots play Objective mode really well. I mean the War Room alays had someone in it, not only that i took the docs one round and as i was crossing that walkway leading toward the transmitter and i got blasted by a panzer right before i even entered the doorway.

Anyways, i didn't notice any bugs yet, but you've done great work with these bots so far. I can't wait till the waypointing system is established, it should be fun.

I'll keep an eye out for any bugs and let you know of any if i find them.


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Re: FritzBot Preview #3 Comment Thread
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Ancient
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Default Re: FritzBot Preview #3 Comment Thread - 16-02-2005

Your Install instructions are very Hard to understand.

I don't know what you mean by adding this to your shortcut. Do you need to have that stuff? hmm. RTCW root is RTCW/Main?

hmm just updated to v1.41 and just added bots after I installed. Very Didifferentkjj Daminit stop lagging !!@OIud;ofasui;OUSDOifua;lkxjsafdfasljfasdl;kfasj

Okay well I'm havin hard times talling so can someone help me a little bit?


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Re: FritzBot Preview #3 Comment Thread
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Denny
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Default Re: FritzBot Preview #3 Comment Thread - 16-02-2005

Quote:
Originally Posted by Ancient
Your Install instructions are very Hard to understand.

I don't know what you mean by adding this to your shortcut. Do you need to have that stuff? hmm. RTCW root is RTCW/Main?

hmm just updated to v1.41 and just added bots after I installed. Very Didifferentkjj Daminit stop lagging !!@OIud;ofasui;OUSDOifua;lkxjsafdfasljfasdl;kfasj

Okay well I'm havin hard times talling so can someone help me a little bit?
Put this in your shortcut (it's a shortcut to the Wolf MP executable)
"....\WolfMP.exe" +set fs_game fritzbot +exec server.cfg"

If you need a custom shortcut you can put on your desktop, i can give you mine as well, you'll nedd to change the path of course, but it works.

The dots represent the path to your WofMP.exe file, if you need a server config and map rotate file, let me know and i'll give you a copy of mine. Otherwise you can just select "FritzBot" from the mods list inside Wolf to activate it. So you don't NEED the shortcut, but it is way quicker.

The reason your lagging, and i may be wrong here, is because your hosting an Internet server instead of a LAN server and someone may be trying to connect to you. If you want the server.cfg i got, it'll set it up as a LAN server. My suggestion is to just not even be on the internet when playing Fritzbot (unless you wanna).


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Last edited by Denny; 16-02-2005 at 03:36..
  
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Re: FritzBot Preview #3 Comment Thread
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PrestonKh
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Default Re: FritzBot Preview #3 Comment Thread - 16-02-2005

WTF!! I GOT PWNED BY A BOT!!:'(
Nice work Mal! I really like how you made them ultra realistic. Some impressive features I encountered:
1. Bots spawn killing
2. Bots able to land airstrikes precisely accurate
3. Bots knife, throw grenades in very good spots, and more importantly know how to snipe!
4. Bots understand giving ammo and health (unlike the nubs on a people server)

PS: PLZ MALEFICUS COME OUT WITH DEPOT ON THE NEXT RELEASE!!!!!! I'll PAY YOU!
  
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