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FritzBot A bot for Return To Castle Wolfenstein - by Maleficus Return to Castle Wolfenstein

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Re: Oasis
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CrapShoot
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Default Re: Oasis - 28-06-2006

ok, i tweaked it a bit more. the risk is that once allies get past that point, the defense back by the guns is a little weaker...

update is here
  
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Re: Oasis
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Boosted
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Default Re: Oasis - 28-06-2006

gotcha...
will try the new one later.
really appreciate ur work.
  
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Re: Oasis
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vlvttch
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Default Re: Oasis - 29-06-2006

I hope we're not depriving you of to much sleep Crapshoot
I just watched the Allies on Oasis win the map and blow both guns at the same time with about 15 minutes left in the game.

At this point I'd say we all need to put in some serious playtime to make sure if the balance is correct. Maybe let it go a week or so and then collect somemore feedback before making an update on this one. Just a suggestion of course. Even as good as this bot AI is it's still a program and will probably never duplicate the exact human response we want in a certain situation.

As far as realism it's great already. The 1st time I started .60 up on my computer with oasis and about 20 bots I literaly had to stop playing a few times to see if there weren't real people playing, lol. .70 has already gone the next step beyond. Just keep doing the great tweaks and it'll be perfect.

Anyway, I really appreciate everything the Fritz Team is doing and will help in anyway I can.

Last edited by vlvttch; 29-06-2006 at 06:26..
  
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Re: Oasis
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CrapShoot
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Default Re: Oasis - 29-06-2006

yep, overcommiting to a tunnel defense definately makes the gun defense weaker. I've already updated the fritzPak.zip by removing the new Oasis waypoints.

I'm starting some new maps, so I think further updates will have to wait unless there are bugs. There is always the option to update the maps yourself as you see fit.
  
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