Quote:
Originally Posted by ANFSCD
- If I try to switch maps with callvote, go to main menu or exit using /quit, the game freezes. And I get this message:
"recursive error after: FS_FileForHandle: NULL"
- Their aim is a bit too good. I used to be able too manage pretty well on "Normal" but now I get killed on "Easy" with 4-5 shots, as soon as I stick my head out. :o Maybe you can lower their aim on "Easy" a bit?
- Medics are less responsive. They've turned and run when they were about to revive me. Before they always revived you straight away.
I've never seen a bot play hackey sack with grenades before. Is that new?
|
I don't remember changing anything, but somehow log files got messed up. This will be addressed in a patch.
I'll have to check their aim on easy. TBH: I always play on hard or medium, so I kind of overlooked easy, its possible I cranked it up without realising it.
Medics are using the pathfinding more, and also being more tactical/varied about their choice to revive or not (before they were ALWAYS rambo medics). This means sometimes the bot decides it has some other pressing need and ignores you, or sometimes it doesn't find a good path to you for some reason and ignores you. It could be either. However - this is JUST like a human on a pub server (which I've designed Fritz to simulate): they never just always revive, they also have their own goals and needs.
No matter what Fritz does, I want it to be as human-like as possible, even when its being stupid.
Yeah, I changed some of the death msgs, just for fun.