Quote:
Originally Posted by THE_STORM
Yep but make sure that you will not replace liblsit.gam with the EPB one.
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I have installed EPODbot to my FreeBSD server with metamod 1.18 installed.
But, how to add bots into the game from my CS client? (because as admin, I'm also play CS
)
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The output when I'm run :
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./hlds_run -game cstrike -insecure -nomaster +sv_lan 1 +maxplayers 18 +map de_dust
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is :
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Auto detecting CPU
Using Pentium II Optimised binary.
Auto-restarting the server on crash
Console initialized.
Protocol version 46
Exe version 3.1.1.1
Exe build: 18:20:53 Jul 29 2003 (2469)
Auth Server
Server IP address 10.1.1.92:27015
Metamod version 1.18 Copyright (c) 2001-2005 Will Day
<willday@metamod.org>
Metamod comes with ABSOLUTELY NO WARRANTY; for details type `meta gpl'.
This is free software, and you are welcome to redistribute it under certain conditions; type `meta gpl' for details.
Master server communication disabled.
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This is my liblist.gam :
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game "Counter-Strike"
url_info "www.counter-strike.net"
url_dl ""
version "1.1"
size "184000000"
svonly "0"
cldll "1"
hlversion "1104"
nomodels "1"
nohimodel "1"
mpentity "info_player_start"
gamedll "addons/metamod/dlls/metamod.dll"
gamedll_linux "addons/metamod/dlls/metamod_i386.so"
trainmap "tr_1"
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This is my plugins.ini :
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linux EPODbot/EPB_i686.so