.:: Bots United ::.  
filebase forums irc server wiki web
cubebot epodbot fritzbot gravebot grogbot hpbbot ivpbot jkbotti joebot
meanmod podbotmm racc rcbot realbot sandbot shrikebot soulfathermaps waypoints yapb

Go Back   .:: Bots United ::. > Developer's Farm > Obsession Software Ltd.
Obsession Software Ltd. This forum is devoted to the building of a real, tactical first-person shooter - insane people only!

Reply
 
Thread Tools
Physics Library..
Old
  (#1)
FrostyCoolSlug
Member
 
FrostyCoolSlug's Avatar
 
Status: Offline
Posts: 318
Join Date: Mar 2004
Default Physics Library.. - 29-04-2004

PMB recommended creating a thread like this, so i took decided to do it. Discuss physics libraries and stuff here, leave the engine thread specifically to discuss the engine. Thanks


=====
Craig "FrostyCoolSlug" McLure
Network Administrator of the ChatSpike IRC Network
   
Reply With Quote
Re: Physics Library..
Old
  (#2)
Pierre-Marie Baty
Roi de France
 
Pierre-Marie Baty's Avatar
 
Status: Offline
Posts: 5,049
Join Date: Nov 2003
Location: 4643'60N 043'0W 0.187A
Default Re: Physics Library.. - 29-04-2004

yeah... Frosty pointed out the ODE (Open Dynamics Engine) at SourceForge

http://opende.sourceforge.net

Very interesting at first sight, although I wonder if you guys know alternatives ?



RACC home - Bots-United: beer, babies & bots (especially the latter)
"Learn to think by yourself, else others will do it for you."
   
Reply With Quote
Re: Physics Library..
Old
  (#3)
Terran
Member
 
Terran's Avatar
 
Status: Offline
Posts: 431
Join Date: Jan 2004
Default Re: Physics Library.. - 01-05-2004

The upcoming tactical shooter "soldner" uses the opende physics engine, have a look at http://soldner.jowood.com/?RubrikIde...r=1033&lang=en
   
Reply With Quote
Re: Physics Library..
Old
  (#4)
FrostyCoolSlug
Member
 
FrostyCoolSlug's Avatar
 
Status: Offline
Posts: 318
Join Date: Mar 2004
Default Re: Physics Library.. - 12-05-2004

soldner looks great, graphically speaking, that something we should aim towards

Although i would like to see how the physics look on it


=====
Craig "FrostyCoolSlug" McLure
Network Administrator of the ChatSpike IRC Network
   
Reply With Quote
Re: Physics Library..
Old
  (#5)
Pierre-Marie Baty
Roi de France
 
Pierre-Marie Baty's Avatar
 
Status: Offline
Posts: 5,049
Join Date: Nov 2003
Location: 4643'60N 043'0W 0.187A
Default Re: Physics Library.. - 26-05-2004

Quote:
Originally Posted by sfx1999 (in another thread)
By the way, I think I posted this before, but http://cal3d.sourceforge.net/ is a free skeletal animation library. It could be possible to use it to implement ragdoll physics if used in conjunction with OpenDE. I think it is under GPL, though, so no problem if you are going to GPL your engine.
doesn't OpenDE already have a skeletal animation library ? or maybe I skimmed it ?



RACC home - Bots-United: beer, babies & bots (especially the latter)
"Learn to think by yourself, else others will do it for you."
   
Reply With Quote
Re: Physics Library..
Old
  (#6)
FrostyCoolSlug
Member
 
FrostyCoolSlug's Avatar
 
Status: Offline
Posts: 318
Join Date: Mar 2004
Default Re: Physics Library.. - 26-05-2004

Quote:
Originally Posted by Pierre-Marie Baty
doesn't OpenDE already have a skeletal animation library ? or maybe I skimmed it ?
It appears so..

http://ode.org/slides/slide3.html

it does say the SDK CAN simulate humans, but there are no examples of this.


=====
Craig "FrostyCoolSlug" McLure
Network Administrator of the ChatSpike IRC Network
   
Reply With Quote
Re: Physics Library..
Old
  (#7)
sfx1999
Member
 
sfx1999's Avatar
 
Status: Offline
Posts: 534
Join Date: Jan 2004
Location: Pittsburgh, PA, USA
Default Re: Physics Library.. - 27-05-2004

What I mean is that you need an animation library for it to control, don't you?
   
Reply With Quote
Re: Physics Library..
Old
  (#8)
FrostyCoolSlug
Member
 
FrostyCoolSlug's Avatar
 
Status: Offline
Posts: 318
Join Date: Mar 2004
Default Re: Physics Library.. - 08-06-2004

erm.. yea lol, for example walking, needs something solid for animation that goes along with physics


=====
Craig "FrostyCoolSlug" McLure
Network Administrator of the ChatSpike IRC Network
   
Reply With Quote
Re: Physics Library..
Old
  (#9)
Pierre-Marie Baty
Roi de France
 
Pierre-Marie Baty's Avatar
 
Status: Offline
Posts: 5,049
Join Date: Nov 2003
Location: 4643'60N 043'0W 0.187A
Default Re: Physics Library.. - 08-06-2004

I would tend to think it's implemented in the library, no ?



RACC home - Bots-United: beer, babies & bots (especially the latter)
"Learn to think by yourself, else others will do it for you."
   
Reply With Quote
Re: Physics Library..
Old
  (#10)
FrostyCoolSlug
Member
 
FrostyCoolSlug's Avatar
 
Status: Offline
Posts: 318
Join Date: Mar 2004
Default Re: Physics Library.. - 09-06-2004

i was refering to the library


=====
Craig "FrostyCoolSlug" McLure
Network Administrator of the ChatSpike IRC Network
   
Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
vBulletin Skin developed by: vBStyles.com