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Waypoint Forum A place to request waypoints for a specific map, or to check on the progress of waypoints for your favorite maps.

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Waypoint request for et_headshot
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  (#1)
datny
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Default Waypoint request for et_headshot - 29-07-2007

Any one have or can create waypoint for this map?
I dont think it will be long time to create it.
Bot have only to get down on map with using a switch or sth like that.
And then maybe strafe.

PS. Bot will strafe w/o waypoint?

i hope u understand me
  
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Re: Waypoint request for et_headshot
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TomTom
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Post Re: Waypoint request for et_headshot - 30-07-2007

non-objective practice maps you can do yourselves. Here is et_headshot done as a very simple example AS-IS. Turn on the game editor and review the yellow actions (roams, camps, aim) as well as the red navigation nodes and diagonal connection lines.
Afterwards open the aiscript file in notepad (bots do not fight without the aiscript).
The other script file is included to randomize the lever settings. Bot button support is an advanced waypointing topic so it is not provided in this example for beginners.

Rename the attachment to Fritz_et_headshot_wip0.99.pk3 and place it in your fritzbot directory
Attached Files
File Type: zip Fritz_et_headshot_wip0.99.zip (5.9 KB, 420 views)
  
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Re: Waypoint request for et_headshot
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nedd3h
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Default Re: Waypoint request for et_headshot - 30-07-2007

there is a better version to that map
ET Headshot 2 (beta 2)
http://www.splashdamage.com/forums/v...ic.php?t=14034
  
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Re: Waypoint request for et_headshot
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TomTom
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Default Re: Waypoint request for et_headshot - 30-07-2007

et_headshot does not require bot button support (if you don't press the duel button)
et_headshot2_b2 would require bot button support and consequently is a poor choice to use as an example to encourage beginners to waypoint. However if you have 2 humans and want bots to fill in then just rename the aiscript, and nav files.
  
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