.:: Bots United ::.  
filebase forums discord server github wiki web
cubebot epodbot fritzbot gravebot grogbot hpbbot ivpbot jkbotti joebot
meanmod podbotmm racc rcbot realbot sandbot shrikebot soulfathermaps yapb

Go Back   .:: Bots United ::. > Enhancement Workshop > (mEAn) Bot.Admin Mod / ServerLoader > (mEAn) Bot.Admin Mod Help
(mEAn) Bot.Admin Mod Help Need Help? Ask questions in here

Reply
 
Thread Tools
Re: bot_CT keep on shooting themselves!! 真真????
Old
  (#11)
miopalmo
This user broke our rules and has been BANNED
 
Status: Offline
Posts: 24
Join Date: Jan 2004
Default Re: bot_CT keep on shooting themselves!! 真真???? - 04-03-2005

This is my config file:

The only part I modified for mean is:
setinfo "mean_pw" "PASSSSSSWORD"
_________________________________________
// This file is overwritten whenever you change your user settings in the game.
// Add custom configurations to the file "userconfig.cfg".

unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "botmenu"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "ultimate"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "ability"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "rf2"
bind "F2" "sm1"
bind "F4" "botmenu"
bind "F5" "podbotmenu"
bind "F6" "+commandmenu"
bind "F7" "shopmenu"
bind "F8" "shopmenu2"
bind "F9" "toggleconsole"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE4" "secw"
bind "MOUSE5" "+duck"
bind "PAUSE" "pause"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "1.000000"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "30"
cl_corpsestay "600"
cl_crosshair_color "250 50 50"
cl_crosshair_size "auto"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "1"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "0"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "300"
cl_updaterate "20"
cl_vsmoothing "0.05"
cl_weather "1"
con_color "255 180 30"
console "1.000000"
crosshair "1.000000"
fastsprites "1"
fps_max "72.0"
fps_modem "0.0"
gamma "2.500000"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "4"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "0"
hud_draw "1"
hud_fastswitch "0"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.070000"
mp_decals "300"
name "miopalmo"
net_graph "3"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "3.000000"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.750000"
volume "0.140000"
setinfo "mean_pw" "PASSSSSSWORD"
+mlook
+jlook
exec userconfig.cfg
______________________________________________
  
Reply With Quote
Re: bot_CT keep on shooting themselves!! 真真????
Old
  (#12)
botmeister
Ex-Council Member
 
botmeister's Avatar
 
Status: Offline
Posts: 1,090
Join Date: Nov 2003
Location: Canada
Default Re: bot_CT keep on shooting themselves!! 真真???? - 04-03-2005

Actually, I was interested in the server.cfg file OR if you are running a listen server, the listenserver.cfg file .

Did you try changing m_botaimfix and m_botenhance settings?


Maker of the (mEAn) Bot.Admin Manager

"In theory, there is no difference between theory and practice. But, in practice, there is." - Jan L.A. van de Snepscheut
  
Reply With Quote
Re: bot_CT keep on shooting themselves!! 真真????
Old
  (#13)
miopalmo
This user broke our rules and has been BANNED
 
Status: Offline
Posts: 24
Join Date: Jan 2004
Default Re: bot_CT keep on shooting themselves!! 真真???? - 04-03-2005

hi,
I changed those values but I am not 100% sure if it brings something, the bots start to play-move (both of them), but then, start to go crazy trying to aim to something and tk.

What I notice is: of I join CT, the CT start to stay in same place, aim like crazy and tk. While the T team play right.
If I join the T viceversa.

I always play on listen servers with my bots, but I do not have such a file! listenserver.cfg. Should I create such a file?
What else should I do?
reinstall everything?
  
Reply With Quote
Re: bot_CT keep on shooting themselves!! 真真????
Old
  (#14)
botmeister
Ex-Council Member
 
botmeister's Avatar
 
Status: Offline
Posts: 1,090
Join Date: Nov 2003
Location: Canada
Default Re: bot_CT keep on shooting themselves!! 真真???? - 04-03-2005

Instead of reinstalling everything, have you tried running CS with just podbot? We need to narrow down things to find out what may be causing the problem. at the moment, it could be mEAn or podbot or a screwy install of CS, or some combination of the three things.


Maker of the (mEAn) Bot.Admin Manager

"In theory, there is no difference between theory and practice. But, in practice, there is." - Jan L.A. van de Snepscheut
  
Reply With Quote
Re: bot_CT keep on shooting themselves!! 真真????
Old
  (#15)
lilbastard101
Member
 
Status: Offline
Posts: 9
Join Date: Mar 2005
Location: Edmonton AB
Default Re: bot_CT keep on shooting themselves!! 真真???? - 21-03-2005

I'm getting the same problem myself. It never started doing this for me until after I installed mEAn. I turned off the botaim fix and they still kept on killing each other. I myself play on just a listenserver. If anyone has a fix for this please lemme know.
  
Reply With Quote
Re: bot_CT keep on shooting themselves!! 真真????
Old
  (#16)
robbob4
Member
 
Status: Offline
Posts: 117
Join Date: Jan 2005
Default Re: bot_CT keep on shooting themselves!! 真真???? - 24-03-2005

keep mean installed but dis able it and see what it does then


  
Reply With Quote
Re: bot_CT keep on shooting themselves!! 真真????
Old
  (#17)
lilbastard101
Member
 
Status: Offline
Posts: 9
Join Date: Mar 2005
Location: Edmonton AB
Default Re: bot_CT keep on shooting themselves!! 真真???? - 25-03-2005

Ok I think I may know what the problem is. It seems like that when there are breakable objects around (windows,bottles, etc...) the bots go crazy. Its really bad on maps like cs_bikini, penthouse2 de_deadlock and cs_rio. My roommate and I wonder if this is because the aggressiveness of the bots is increased due to mEAn. They don't seem to act this way when mEAn is disabled like robbob4 suggested. Is there a fix for this or is it just something I'm gonna have to live with?

Awesome mod btw. My clan buddies are considering using this as a trainer possibly. I'm still tryin to get some of them convinced that bots aren't badd to play agains.....but you know humans.
  
Reply With Quote
Re: bot_CT keep on shooting themselves!! 真真????
Old
  (#18)
botmeister
Ex-Council Member
 
botmeister's Avatar
 
Status: Offline
Posts: 1,090
Join Date: Nov 2003
Location: Canada
Default Re: bot_CT keep on shooting themselves!! 真真???? - 26-03-2005

Ah, you found the problem and it's with mEAn. I just looked through the source code, and even when BotAim is turned off, the bots can still target breakable objects and shoot at them.

I'll update the code later to resolve the problem. For a quick n dirty fix, try this CVAR setting:

m_botburstfirefix off

Let me know if turning off the burst firing solves the problem or not, that way I'll know for sure that I found the problem.

The only side effect is that the bots won't shoot as well with the burst firing turned off.


Maker of the (mEAn) Bot.Admin Manager

"In theory, there is no difference between theory and practice. But, in practice, there is." - Jan L.A. van de Snepscheut
  
Reply With Quote
Re: bot_CT keep on shooting themselves!! 真真????
Old
  (#19)
botmeister
Ex-Council Member
 
botmeister's Avatar
 
Status: Offline
Posts: 1,090
Join Date: Nov 2003
Location: Canada
Default Re: bot_CT keep on shooting themselves!! 真真???? - 28-03-2005

Quote:
I'm still tryin to get some of them convinced that bots aren't badd to play agains.....but you know humans.
I find that there is no substitute for playing against humans, but playing against bots using mEAn is great for improving some skills, such as weapons usage and head shot aiming, etc. If you cannot beat the bots at their hightest settings, then you cannot beat good human players, it's that simple.

What I found worked great for me was to warm up by first playing against bots, then join up on a server against human players.

You can also use mEAn to enforce clan teams on an open server. This is great to have your clan teammates play together against non clan opponents without worrying about non clan members messing up the teams.

There's of course a lot more you can do.


Maker of the (mEAn) Bot.Admin Manager

"In theory, there is no difference between theory and practice. But, in practice, there is." - Jan L.A. van de Snepscheut
  
Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
vBulletin Skin developed by: vBStyles.com